Searched refs:use_shadow2 (Results 1 – 1 of 1) sorted by relevance
622 SDL_bool use_shadow1, use_shadow2; in GEM_SetVideoMode() local658 use_shadow1=use_shadow2=SDL_FALSE; in GEM_SetVideoMode()669 use_shadow2=SDL_TRUE; in GEM_SetVideoMode()686 if (use_shadow2) { in GEM_SetVideoMode()