Searched refs:v4MulPointByMatrix (Results 1 – 1 of 1) sorted by relevance
248 static void v4MulPointByMatrix(const Vector4 p, const TransformationMatrix::Matrix4& m, Vector4 res… in v4MulPointByMatrix() function340 v4MulPointByMatrix(rightHandSide, transposedInversePerspectiveMatrix, perspectivePoint); in decompose()