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Searched refs:v_shader_str (Results 1 – 10 of 10) sorted by relevance

/external/chromium_org/gpu/command_buffer/tests/
Dgl_program_unittest.cc31 static const char* v_shader_str = SHADER( in TEST_F() local
66 GLuint program = GLTestHelper::LoadProgram(v_shader_str, f_shader_str); in TEST_F()
91 static const char* v_shader_str = SHADER( in TEST_F() local
112 GLuint vs = GLTestHelper::LoadShader(GL_VERTEX_SHADER, v_shader_str); in TEST_F()
129 static const char* v_shader_str = SHADER( in TEST_F() local
146 GLuint program = GLTestHelper::LoadProgram(v_shader_str, f_shader_str); in TEST_F()
Dgl_bind_uniform_location_unittest.cc38 static const char* v_shader_str = SHADER( in TEST_F() local
61 GL_VERTEX_SHADER, v_shader_str); in TEST_F()
108 static const char* v_shader_str = SHADER( in TEST_F() local
156 GL_VERTEX_SHADER, v_shader_str); in TEST_F()
Dgl_virtual_contexts_unittest.cc49 static const char* v_shader_str = SHADER( in SetupColoredVertexProgram() local
69 GLuint program = GLTestHelper::LoadProgram(v_shader_str, f_shader_str); in SetupColoredVertexProgram()
104 static const char* v_shader_str = SHADER( in SetupSimpleShader() local
121 GLuint program = GLTestHelper::LoadProgram(v_shader_str, f_shader_str); in SetupSimpleShader()
Dgl_unittest.cc67 static const char* v_shader_str = in TEST_F() local
80 GLuint program = GLTestHelper::LoadProgram(v_shader_str, f_shader_str); in TEST_F()
Docclusion_query_unittest.cc80 static const char* v_shader_str = in TEST_F() local
96 GLuint program = GLTestHelper::LoadProgram(v_shader_str, f_shader_str); in TEST_F()
Dgl_chromium_framebuffer_multisample_unittest.cc55 static const char* v_shader_str = in TEST_F() local
68 GLuint program = GLTestHelper::LoadProgram(v_shader_str, f_shader_str); in TEST_F()
Dgl_pointcoord_unittest.cc77 static const char* v_shader_str = SHADER( in TEST_F() local
98 GLuint program = GLTestHelper::LoadProgram(v_shader_str, f_shader_str); in TEST_F()
Dgl_stream_draw_unittest.cc38 static const char* v_shader_str = SHADER( in SetupProgram() local
58 GLuint program = GLTestHelper::LoadProgram(v_shader_str, f_shader_str); in SetupProgram()
Dgl_depth_texture_unittest.cc71 static const char* v_shader_str = SHADER( in TEST_F() local
89 GLuint program = GLTestHelper::LoadProgram(v_shader_str, f_shader_str); in TEST_F()
Dgl_copy_texture_CHROMIUM_unittest.cc549 static const char* v_shader_str = in TEST_F() local
562 GLuint program = GLTestHelper::LoadProgram(v_shader_str, f_shader_str); in TEST_F()