Searched refs:v_shader_str (Results 1 – 10 of 10) sorted by relevance
/external/chromium_org/gpu/command_buffer/tests/ |
D | gl_program_unittest.cc | 31 static const char* v_shader_str = SHADER( in TEST_F() local 66 GLuint program = GLTestHelper::LoadProgram(v_shader_str, f_shader_str); in TEST_F() 91 static const char* v_shader_str = SHADER( in TEST_F() local 112 GLuint vs = GLTestHelper::LoadShader(GL_VERTEX_SHADER, v_shader_str); in TEST_F() 129 static const char* v_shader_str = SHADER( in TEST_F() local 146 GLuint program = GLTestHelper::LoadProgram(v_shader_str, f_shader_str); in TEST_F()
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D | gl_bind_uniform_location_unittest.cc | 38 static const char* v_shader_str = SHADER( in TEST_F() local 61 GL_VERTEX_SHADER, v_shader_str); in TEST_F() 108 static const char* v_shader_str = SHADER( in TEST_F() local 156 GL_VERTEX_SHADER, v_shader_str); in TEST_F()
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D | gl_virtual_contexts_unittest.cc | 49 static const char* v_shader_str = SHADER( in SetupColoredVertexProgram() local 69 GLuint program = GLTestHelper::LoadProgram(v_shader_str, f_shader_str); in SetupColoredVertexProgram() 104 static const char* v_shader_str = SHADER( in SetupSimpleShader() local 121 GLuint program = GLTestHelper::LoadProgram(v_shader_str, f_shader_str); in SetupSimpleShader()
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D | gl_unittest.cc | 67 static const char* v_shader_str = in TEST_F() local 80 GLuint program = GLTestHelper::LoadProgram(v_shader_str, f_shader_str); in TEST_F()
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D | occlusion_query_unittest.cc | 80 static const char* v_shader_str = in TEST_F() local 96 GLuint program = GLTestHelper::LoadProgram(v_shader_str, f_shader_str); in TEST_F()
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D | gl_chromium_framebuffer_multisample_unittest.cc | 55 static const char* v_shader_str = in TEST_F() local 68 GLuint program = GLTestHelper::LoadProgram(v_shader_str, f_shader_str); in TEST_F()
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D | gl_pointcoord_unittest.cc | 77 static const char* v_shader_str = SHADER( in TEST_F() local 98 GLuint program = GLTestHelper::LoadProgram(v_shader_str, f_shader_str); in TEST_F()
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D | gl_stream_draw_unittest.cc | 38 static const char* v_shader_str = SHADER( in SetupProgram() local 58 GLuint program = GLTestHelper::LoadProgram(v_shader_str, f_shader_str); in SetupProgram()
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D | gl_depth_texture_unittest.cc | 71 static const char* v_shader_str = SHADER( in TEST_F() local 89 GLuint program = GLTestHelper::LoadProgram(v_shader_str, f_shader_str); in TEST_F()
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D | gl_copy_texture_CHROMIUM_unittest.cc | 549 static const char* v_shader_str = in TEST_F() local 562 GLuint program = GLTestHelper::LoadProgram(v_shader_str, f_shader_str); in TEST_F()
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