Searched refs:valid_texture_copy_ (Results 1 – 2 of 2) sorted by relevance
29 valid_texture_copy_(false) { in TextureLayerImpl()46 valid_texture_copy_ = false; in SetTextureMailbox()87 valid_texture_copy_ = false; in WillDraw()93 if (!valid_texture_copy_ && draw_mode == DRAW_MODE_HARDWARE && in WillDraw()135 valid_texture_copy_ = true; in WillDraw()138 return (external_texture_resource_ || valid_texture_copy_) && in WillDraw()146 DCHECK(external_texture_resource_ || valid_texture_copy_); in AppendQuads()171 valid_texture_copy_ ? texture_copy_->id() : external_texture_resource_; in AppendQuads()199 valid_texture_copy_ = false; in ReleaseResources()
75 bool valid_texture_copy_; variable