/external/chromium_org/third_party/skia/src/gpu/gl/debug/ |
D | GrDebugGL.cpp | 114 void GrDebugGL::setVertexArray(GrVertexArrayObj* vertexArray) { in setVertexArray() argument 115 if (vertexArray) { in setVertexArray() 116 SkASSERT(!vertexArray->getDeleted()); in setVertexArray() 118 SkRefCnt_SafeAssign(fVertexArray, vertexArray); in setVertexArray()
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D | GrDebugGL.h | 68 void setVertexArray(GrVertexArrayObj* vertexArray);
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/external/skia/src/gpu/gl/debug/ |
D | GrDebugGL.cpp | 113 void GrDebugGL::setVertexArray(GrVertexArrayObj* vertexArray) { in setVertexArray() argument 114 if (NULL != vertexArray) { in setVertexArray() 115 SkASSERT(!vertexArray->getDeleted()); in setVertexArray() 117 SkRefCnt_SafeAssign(fVertexArray, vertexArray); in setVertexArray()
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D | GrDebugGL.h | 68 void setVertexArray(GrVertexArrayObj* vertexArray);
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/external/deqp/framework/opengl/ |
D | gluDrawUtil.cpp | 389 …c inline VertexAttributeDescriptor getUserPointerDescriptor (const VertexArrayBinding& vertexArray) in getUserPointerDescriptor() argument 391 DE_ASSERT(vertexArray.binding.type == BindingPoint::TYPE_LOCATION); in getUserPointerDescriptor() 393 return VertexAttributeDescriptor(vertexArray.binding.location, in getUserPointerDescriptor() 394 vertexArray.pointer.componentType, in getUserPointerDescriptor() 395 vertexArray.pointer.convert, in getUserPointerDescriptor() 396 vertexArray.pointer.numComponents, in getUserPointerDescriptor() 397 vertexArray.pointer.numElements, in getUserPointerDescriptor() 398 vertexArray.pointer.stride, in getUserPointerDescriptor() 399 vertexArray.pointer.data); in getUserPointerDescriptor()
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/external/deqp/modules/gles31/functional/ |
D | es31fFboNoAttachmentTests.cpp | 121 GLuint vertexArray = 0; in checkFramebufferSize() local 125 gl.genVertexArrays(1, &vertexArray); in checkFramebufferSize() 126 gl.bindVertexArray(vertexArray); in checkFramebufferSize() 163 gl.deleteVertexArrays(1, &vertexArray); in checkFramebufferSize() 221 GLuint vertexArray = 0; in checkFramebufferRenderable() local 225 gl.genVertexArrays(1, &vertexArray); in checkFramebufferRenderable() 226 gl.bindVertexArray(vertexArray); in checkFramebufferRenderable() 243 gl.deleteVertexArrays(1, &vertexArray); in checkFramebufferRenderable()
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/external/chromium_org/third_party/angle/src/libGLESv2/ |
D | Context.cpp | 263 …VertexArray *vertexArray = new VertexArray(mRenderer->createVertexArray(), handle, MAX_VERTEX_ATTR… in createVertexArray() local 264 mVertexArrayMap[handle] = vertexArray; in createVertexArray() 360 void Context::deleteVertexArray(GLuint vertexArray) in deleteVertexArray() argument 362 auto vertexArrayObject = mVertexArrayMap.find(vertexArray); in deleteVertexArray() 366 detachVertexArray(vertexArray); in deleteVertexArray() 468 auto vertexArray = mVertexArrayMap.find(handle); in getVertexArray() local 470 if (vertexArray == mVertexArrayMap.end()) in getVertexArray() 476 return vertexArray->second; in getVertexArray() 551 void Context::bindVertexArray(GLuint vertexArray) in bindVertexArray() argument 553 if (!getVertexArray(vertexArray)) in bindVertexArray() [all …]
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D | Context.h | 114 void deleteVertexArray(GLuint vertexArray); 122 void bindVertexArray(GLuint vertexArray); 248 void detachVertexArray(GLuint vertexArray);
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D | State.h | 162 void setVertexArrayBinding(VertexArray *vertexArray); 165 bool removeVertexArrayBinding(GLuint vertexArray);
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D | State.cpp | 811 void State::setVertexArrayBinding(VertexArray *vertexArray) in setVertexArrayBinding() argument 813 mVertexArray = vertexArray; in setVertexArrayBinding() 828 bool State::removeVertexArrayBinding(GLuint vertexArray) in removeVertexArrayBinding() argument 830 if (mVertexArray->id() == vertexArray) in removeVertexArrayBinding()
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/external/deqp/modules/glshared/ |
D | glsStateChangePerfTestCases.cpp | 472 GLuint vertexArray; in requireVertexArrays() local 473 gl.genVertexArrays(1, &vertexArray); in requireVertexArrays() 475 m_vertexArrays.push_back(vertexArray); in requireVertexArrays()
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/external/skia/src/gpu/ |
D | GrDrawTarget.h | 231 void setVertexSourceToArray(const void* vertexArray, int vertexCount); 888 virtual void onSetVertexSourceToArray(const void* vertexArray, int vertexCount) = 0;
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D | GrGpu.cpp | 529 void GrGpu::onSetVertexSourceToArray(const void* vertexArray, int vertexCount) { in onSetVertexSourceToArray() argument 537 vertexArray, in onSetVertexSourceToArray()
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D | GrInOrderDrawBuffer.h | 169 virtual void onSetVertexSourceToArray(const void* vertexArray,
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D | GrGpu.h | 412 virtual void onSetVertexSourceToArray(const void* vertexArray, int vertexCount) SK_OVERRIDE;
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D | GrInOrderDrawBuffer.cpp | 847 void GrInOrderDrawBuffer::onSetVertexSourceToArray(const void* vertexArray, in onSetVertexSourceToArray() argument 857 vertexArray, in onSetVertexSourceToArray()
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D | GrDrawTarget.cpp | 275 void GrDrawTarget::setVertexSourceToArray(const void* vertexArray, in setVertexSourceToArray() argument 282 this->onSetVertexSourceToArray(vertexArray, vertexCount); in setVertexSourceToArray()
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/external/chromium_org/third_party/skia/src/gpu/ |
D | GrDrawTarget.h | 211 void setVertexSourceToArray(const void* vertexArray, int vertexCount); 870 virtual void onSetVertexSourceToArray(const void* vertexArray, int vertexCount) = 0;
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D | GrGpu.cpp | 476 void GrGpu::onSetVertexSourceToArray(const void* vertexArray, int vertexCount) { in onSetVertexSourceToArray() argument 484 vertexArray, in onSetVertexSourceToArray()
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D | GrGpu.h | 403 virtual void onSetVertexSourceToArray(const void* vertexArray, int vertexCount) SK_OVERRIDE;
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D | GrInOrderDrawBuffer.h | 219 virtual void onSetVertexSourceToArray(const void* vertexArray,
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D | GrInOrderDrawBuffer.cpp | 764 void GrInOrderDrawBuffer::onSetVertexSourceToArray(const void* vertexArray, int vertexCount) { in onSetVertexSourceToArray() argument 772 vertexArray, in onSetVertexSourceToArray()
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D | GrDrawTarget.cpp | 276 void GrDrawTarget::setVertexSourceToArray(const void* vertexArray, in setVertexSourceToArray() argument 283 this->onSetVertexSourceToArray(vertexArray, vertexCount); in setVertexSourceToArray()
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/external/deqp/framework/opengl/simplereference/ |
D | sglrReferenceContext.cpp | 3614 VertexArray* vertexArray = name ? m_vertexArrays.find(name) : DE_NULL; in deleteVertexArrays() local 3616 if (vertexArray) in deleteVertexArrays() 3617 deleteVertexArray(vertexArray); in deleteVertexArrays() 3979 void ReferenceContext::deleteVertexArray (rc::VertexArray* vertexArray) in deleteVertexArray() argument 3981 if (m_vertexArrayBinding == vertexArray) in deleteVertexArray() 3984 if (vertexArray->m_elementArrayBufferBinding) in deleteVertexArray() 3985 m_buffers.releaseReference(vertexArray->m_elementArrayBufferBinding); in deleteVertexArray() 3987 for (size_t ndx = 0; ndx < vertexArray->m_arrays.size(); ++ndx) in deleteVertexArray() 3988 if (vertexArray->m_arrays[ndx].bufferBinding) in deleteVertexArray() 3989 m_buffers.releaseReference(vertexArray->m_arrays[ndx].bufferBinding); in deleteVertexArray() [all …]
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D | sglrReferenceContext.hpp | 774 void deleteVertexArray (rc::VertexArray* vertexArray);
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