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Searched refs:viewportHei (Results 1 – 2 of 2) sorted by relevance

/external/deqp/modules/gles2/functional/
Des2fDitheringTests.cpp246 const int viewportHei = de::min(m_renderCtx.getRenderTarget().getHeight(), maxViewportHei); in drawAndCheckGradient() local
248 const int viewportY = rnd.getInt(0, m_renderCtx.getRenderTarget().getHeight() - viewportHei); in drawAndCheckGradient()
252 Surface renderedImg (viewportWid, viewportHei); in drawAndCheckGradient()
254 GLU_CHECK_CALL(glViewport(viewportX, viewportY, viewportWid, viewportHei)); in drawAndCheckGradient()
282 Surface errorMask (viewportWid, viewportHei); in drawAndCheckGradient()
356 const int viewportHei = de::min(m_renderCtx.getRenderTarget().getHeight(), maxViewportHei); in drawAndCheckUnicoloredQuad() local
358 const int viewportY = rnd.getInt(0, m_renderCtx.getRenderTarget().getHeight() - viewportHei); in drawAndCheckUnicoloredQuad()
360 Surface renderedImg (viewportWid, viewportHei); in drawAndCheckUnicoloredQuad()
362 GLU_CHECK_CALL(glViewport(viewportX, viewportY, viewportWid, viewportHei)); in drawAndCheckUnicoloredQuad()
388 Surface errorMask (viewportWid, viewportHei); in drawAndCheckUnicoloredQuad()
/external/deqp/modules/gles3/functional/
Des3fDitheringTests.cpp246 const int viewportHei = de::min(m_renderCtx.getRenderTarget().getHeight(), maxViewportHei); in drawAndCheckGradient() local
248 const int viewportY = rnd.getInt(0, m_renderCtx.getRenderTarget().getHeight() - viewportHei); in drawAndCheckGradient()
252 Surface renderedImg (viewportWid, viewportHei); in drawAndCheckGradient()
254 GLU_CHECK_CALL(glViewport(viewportX, viewportY, viewportWid, viewportHei)); in drawAndCheckGradient()
282 Surface errorMask (viewportWid, viewportHei); in drawAndCheckGradient()
356 const int viewportHei = de::min(m_renderCtx.getRenderTarget().getHeight(), maxViewportHei); in drawAndCheckUnicoloredQuad() local
358 const int viewportY = rnd.getInt(0, m_renderCtx.getRenderTarget().getHeight() - viewportHei); in drawAndCheckUnicoloredQuad()
360 Surface renderedImg (viewportWid, viewportHei); in drawAndCheckUnicoloredQuad()
362 GLU_CHECK_CALL(glViewport(viewportX, viewportY, viewportWid, viewportHei)); in drawAndCheckUnicoloredQuad()
388 Surface errorMask (viewportWid, viewportHei); in drawAndCheckUnicoloredQuad()