Searched refs:wait_time_ms (Results 1 – 5 of 5) sorted by relevance
81 int wait_time_ms = fake_network_.TimeUntilNextProcess(); in SendPackets() local82 if (wait_time_ms > 0) { in SendPackets()83 switch (packet_event_->Wait(wait_time_ms)) { in SendPackets()
312 bool FileVideoCapturer::ReadFrame(bool first_frame, int* wait_time_ms) { in ReadFrame() argument362 *wait_time_ms = 0; in ReadFrame()375 *wait_time_ms = interval_ms; in ReadFrame()
128 bool ReadFrame(bool first_frame, int* wait_time_ms);
164 uint32_t wait_time_ms = timing_->MaxWaitingTime( in FrameForDecoding() local166 if (new_max_wait_time < wait_time_ms) { in FrameForDecoding()174 render_wait_event_->Wait(wait_time_ms); in FrameForDecoding()
415 int64_t wait_time_ms = max_wait_time_ms; in NextCompleteTimestamp() local416 while (wait_time_ms > 0) { in NextCompleteTimestamp()419 frame_event_->Wait(static_cast<uint32_t>(wait_time_ms)); in NextCompleteTimestamp()431 wait_time_ms = end_wait_time_ms - clock_->TimeInMilliseconds(); in NextCompleteTimestamp()