/external/chromium_org/third_party/WebKit/Source/core/rendering/svg/ |
D | RenderSVGModelObject.cpp | 64 …onContainer, TransformState& transformState, MapCoordinatesFlags, bool* wasFixed, const PaintInval… in mapLocalToContainer() argument 66 …::mapLocalToContainer(this, paintInvalidationContainer, transformState, wasFixed, paintInvalidatio… in mapLocalToContainer() 81 void RenderSVGModelObject::absoluteQuads(Vector<FloatQuad>& quads, bool* wasFixed) const in absoluteQuads() 83 quads.append(localToAbsoluteQuad(strokeBoundingBox(), 0 /* mode */, wasFixed)); in absoluteQuads()
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D | RenderSVGInline.cpp | 98 …onContainer, TransformState& transformState, MapCoordinatesFlags, bool* wasFixed, const PaintInval… in mapLocalToContainer() argument 100 …::mapLocalToContainer(this, paintInvalidationContainer, transformState, wasFixed, paintInvalidatio… in mapLocalToContainer() 108 void RenderSVGInline::absoluteQuads(Vector<FloatQuad>& quads, bool* wasFixed) const in absoluteQuads() 116 …x(), textBoundingBox.y() + box->y(), box->logicalWidth(), box->logicalHeight()), false, wasFixed)); in absoluteQuads()
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D | RenderSVGBlock.cpp | 89 …onContainer, TransformState& transformState, MapCoordinatesFlags, bool* wasFixed, const PaintInval… in mapLocalToContainer() argument 91 …::mapLocalToContainer(this, paintInvalidationContainer, transformState, wasFixed, paintInvalidatio… in mapLocalToContainer()
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D | RenderSVGInline.h | 50 …ainer, TransformState&, MapCoordinatesFlags = ApplyContainerFlip, bool* wasFixed = 0, const PaintI… 52 virtual void absoluteQuads(Vector<FloatQuad>&, bool* wasFixed) const OVERRIDE FINAL;
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D | RenderSVGModelObject.h | 58 virtual void absoluteQuads(Vector<FloatQuad>&, bool* wasFixed) const OVERRIDE; 60 …ainer, TransformState&, MapCoordinatesFlags = ApplyContainerFlip, bool* wasFixed = 0, const PaintI…
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D | RenderSVGHiddenContainer.h | 46 virtual void absoluteQuads(Vector<FloatQuad>&, bool* wasFixed) const OVERRIDE FINAL;
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D | RenderSVGBlock.h | 38 …ainer, TransformState&, MapCoordinatesFlags = ApplyContainerFlip, bool* wasFixed = 0, const PaintI…
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D | SVGRenderSupport.h | 77 …derLayerModelObject* paintInvalidationContainer, TransformState&, bool* wasFixed = 0, const PaintI…
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D | RenderSVGText.h | 71 virtual void absoluteQuads(Vector<FloatQuad>&, bool* wasFixed) const OVERRIDE;
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D | RenderSVGRoot.cpp | 394 …tainer, TransformState& transformState, MapCoordinatesFlags mode, bool* wasFixed, const PaintInval… in mapLocalToContainer() argument 401 …(paintInvalidationContainer, transformState, mode | ApplyContainerFlip, wasFixed, paintInvalidatio… in mapLocalToContainer()
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D | SVGRenderSupport.cpp | 70 …ject* paintInvalidationContainer, TransformState& transformState, bool* wasFixed, const PaintInval… in mapLocalToContainer() argument 83 …parent->mapLocalToContainer(paintInvalidationContainer, transformState, mode, wasFixed, paintInval… in mapLocalToContainer()
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D | RenderSVGRoot.h | 106 …ainer, TransformState&, MapCoordinatesFlags = ApplyContainerFlip, bool* wasFixed = 0, const PaintI…
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D | RenderSVGText.cpp | 464 void RenderSVGText::absoluteQuads(Vector<FloatQuad>& quads, bool* wasFixed) const in absoluteQuads() 466 quads.append(localToAbsoluteQuad(strokeBoundingBox(), 0 /* mode */, wasFixed)); in absoluteQuads()
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/external/chromium_org/third_party/WebKit/Source/core/rendering/ |
D | RenderText.h | 67 …tartOffset = 0, unsigned endOffset = INT_MAX, bool useSelectionHeight = false, bool* wasFixed = 0); 69 virtual void absoluteQuads(Vector<FloatQuad>&, bool* wasFixed) const OVERRIDE FINAL; 70 …tartOffset = 0, unsigned endOffset = INT_MAX, bool useSelectionHeight = false, bool* wasFixed = 0); 73 void absoluteQuads(Vector<FloatQuad>&, bool* wasFixed = 0, ClippingOption = NoClipping) const;
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D | RenderView.cpp | 235 …tainer, TransformState& transformState, MapCoordinatesFlags mode, bool* wasFixed, const PaintInval… in mapLocalToContainer() argument 237 ASSERT_UNUSED(wasFixed, !wasFixed || *wasFixed == static_cast<bool>(mode & IsFixed)); in mapLocalToContainer() 256 …->mapLocalToContainer(paintInvalidationContainer, transformState, mode, wasFixed, paintInvalidatio… in mapLocalToContainer() 425 void RenderView::absoluteQuads(Vector<FloatQuad>& quads, bool* wasFixed) const in absoluteQuads() 427 if (wasFixed) in absoluteQuads() 428 *wasFixed = false; in absoluteQuads()
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D | RenderView.h | 108 virtual void absoluteQuads(Vector<FloatQuad>&, bool* wasFixed) const OVERRIDE; 168 …ainer, TransformState&, MapCoordinatesFlags = ApplyContainerFlip, bool* wasFixed = 0, const PaintI…
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D | RenderInline.h | 61 virtual void absoluteQuads(Vector<FloatQuad>&, bool* wasFixed) const OVERRIDE; 152 …ainer, TransformState&, MapCoordinatesFlags = ApplyContainerFlip, bool* wasFixed = 0, const PaintI…
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D | RenderText.cpp | 353 …ange(Vector<IntRect>& rects, unsigned start, unsigned end, bool useSelectionHeight, bool* wasFixed) in absoluteRectsForRange() argument 379 rects.append(localToAbsoluteQuad(r, 0, wasFixed).enclosingBoundingBox()); in absoluteRectsForRange() 384 rects.append(localToAbsoluteQuad(rect, 0, wasFixed).enclosingBoundingBox()); in absoluteRectsForRange() 413 void RenderText::absoluteQuads(Vector<FloatQuad>& quads, bool* wasFixed, ClippingOption option) con… in absoluteQuads() argument 427 quads.append(localToAbsoluteQuad(boundaries, 0, wasFixed)); in absoluteQuads() 431 void RenderText::absoluteQuads(Vector<FloatQuad>& quads, bool* wasFixed) const in absoluteQuads() 433 absoluteQuads(quads, wasFixed, NoClipping); in absoluteQuads() 436 …ge(Vector<FloatQuad>& quads, unsigned start, unsigned end, bool useSelectionHeight, bool* wasFixed) in absoluteQuadsForRange() argument 462 quads.append(localToAbsoluteQuad(r, 0, wasFixed)); in absoluteQuadsForRange() 466 quads.append(localToAbsoluteQuad(rect, 0, wasFixed)); in absoluteQuadsForRange()
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D | RenderObject.h | 767 … localToAbsoluteQuad(const FloatQuad& quad, MapCoordinatesFlags mode = 0, bool* wasFixed = 0) const 769 return localToContainerQuad(quad, 0, mode, wasFixed); 775 …erLayerModelObject* paintInvalidatinoContainer, MapCoordinatesFlags = 0, bool* wasFixed = 0) const; 776 …ModelObject* paintInvalidationContainer, MapCoordinatesFlags = 0, bool* wasFixed = 0, const PaintI… 986 …ainer, TransformState&, MapCoordinatesFlags = ApplyContainerFlip, bool* wasFixed = 0, const PaintI…
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D | RenderInline.cpp | 695 void RenderInline::absoluteQuads(Vector<FloatQuad>& quads, bool* wasFixed) const in absoluteQuads() 701 continuation()->absoluteQuads(quads, wasFixed); in absoluteQuads() 1149 …tainer, TransformState& transformState, MapCoordinatesFlags mode, bool* wasFixed, const PaintInval… in mapLocalToContainer() argument 1193 …o->mapLocalToContainer(paintInvalidationContainer, transformState, mode, wasFixed, paintInvalidati… in mapLocalToContainer()
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D | RenderObject.cpp | 2002 …tainer, TransformState& transformState, MapCoordinatesFlags mode, bool* wasFixed, const PaintInval… in mapLocalToContainer() argument 2024 …o->mapLocalToContainer(paintInvalidationContainer, transformState, mode, wasFixed, paintInvalidati… in mapLocalToContainer() 2084 …RenderLayerModelObject* paintInvalidationContainer, MapCoordinatesFlags mode, bool* wasFixed) const in localToContainerQuad() 2089 …r(paintInvalidationContainer, transformState, mode | ApplyContainerFlip | UseTransforms, wasFixed); in localToContainerQuad() 2095 …odelObject* paintInvalidationContainer, MapCoordinatesFlags mode, bool* wasFixed, const PaintInval… in localToContainerPoint() argument 2098 …onContainer, transformState, mode | ApplyContainerFlip | UseTransforms, wasFixed, paintInvalidatio… in localToContainerPoint()
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D | RenderBox.h | 331 virtual void absoluteQuads(Vector<FloatQuad>&, bool* wasFixed) const OVERRIDE; 645 …ainer, TransformState&, MapCoordinatesFlags = ApplyContainerFlip, bool* wasFixed = 0, const PaintI…
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D | RenderBlock.h | 407 virtual void absoluteQuads(Vector<FloatQuad>&, bool* wasFixed) const OVERRIDE;
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D | RenderBox.cpp | 511 void RenderBox::absoluteQuads(Vector<FloatQuad>& quads, bool* wasFixed) const in absoluteQuads() 513 …calToAbsoluteQuad(FloatRect(0, 0, width().toFloat(), height().toFloat()), 0 /* mode */, wasFixed)); in absoluteQuads() 1547 …tainer, TransformState& transformState, MapCoordinatesFlags mode, bool* wasFixed, const PaintInval… in mapLocalToContainer() argument 1574 if (wasFixed) in mapLocalToContainer() 1575 *wasFixed = mode & IsFixed; in mapLocalToContainer() 1597 o->mapLocalToContainer(paintInvalidationContainer, transformState, mode, wasFixed); in mapLocalToContainer()
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D | RenderBlock.cpp | 3904 void RenderBlock::absoluteQuads(Vector<FloatQuad>& quads, bool* wasFixed) const in absoluteQuads() 3914 quads.append(localToAbsoluteQuad(localRect, 0 /* mode */, wasFixed)); in absoluteQuads() 3915 continuation()->absoluteQuads(quads, wasFixed); in absoluteQuads() 3917 …calToAbsoluteQuad(FloatRect(0, 0, width().toFloat(), height().toFloat()), 0 /* mode */, wasFixed)); in absoluteQuads()
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