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Searched refs:wasFixed (Results 1 – 25 of 25) sorted by relevance

/external/chromium_org/third_party/WebKit/Source/core/rendering/svg/
DRenderSVGModelObject.cpp64 …onContainer, TransformState& transformState, MapCoordinatesFlags, bool* wasFixed, const PaintInval… in mapLocalToContainer() argument
66 …::mapLocalToContainer(this, paintInvalidationContainer, transformState, wasFixed, paintInvalidatio… in mapLocalToContainer()
81 void RenderSVGModelObject::absoluteQuads(Vector<FloatQuad>& quads, bool* wasFixed) const in absoluteQuads()
83 quads.append(localToAbsoluteQuad(strokeBoundingBox(), 0 /* mode */, wasFixed)); in absoluteQuads()
DRenderSVGInline.cpp98 …onContainer, TransformState& transformState, MapCoordinatesFlags, bool* wasFixed, const PaintInval… in mapLocalToContainer() argument
100 …::mapLocalToContainer(this, paintInvalidationContainer, transformState, wasFixed, paintInvalidatio… in mapLocalToContainer()
108 void RenderSVGInline::absoluteQuads(Vector<FloatQuad>& quads, bool* wasFixed) const in absoluteQuads()
116 …x(), textBoundingBox.y() + box->y(), box->logicalWidth(), box->logicalHeight()), false, wasFixed)); in absoluteQuads()
DRenderSVGBlock.cpp89 …onContainer, TransformState& transformState, MapCoordinatesFlags, bool* wasFixed, const PaintInval… in mapLocalToContainer() argument
91 …::mapLocalToContainer(this, paintInvalidationContainer, transformState, wasFixed, paintInvalidatio… in mapLocalToContainer()
DRenderSVGInline.h50 …ainer, TransformState&, MapCoordinatesFlags = ApplyContainerFlip, bool* wasFixed = 0, const PaintI…
52 virtual void absoluteQuads(Vector<FloatQuad>&, bool* wasFixed) const OVERRIDE FINAL;
DRenderSVGModelObject.h58 virtual void absoluteQuads(Vector<FloatQuad>&, bool* wasFixed) const OVERRIDE;
60 …ainer, TransformState&, MapCoordinatesFlags = ApplyContainerFlip, bool* wasFixed = 0, const PaintI…
DRenderSVGHiddenContainer.h46 virtual void absoluteQuads(Vector<FloatQuad>&, bool* wasFixed) const OVERRIDE FINAL;
DRenderSVGBlock.h38 …ainer, TransformState&, MapCoordinatesFlags = ApplyContainerFlip, bool* wasFixed = 0, const PaintI…
DSVGRenderSupport.h77 …derLayerModelObject* paintInvalidationContainer, TransformState&, bool* wasFixed = 0, const PaintI…
DRenderSVGText.h71 virtual void absoluteQuads(Vector<FloatQuad>&, bool* wasFixed) const OVERRIDE;
DRenderSVGRoot.cpp394 …tainer, TransformState& transformState, MapCoordinatesFlags mode, bool* wasFixed, const PaintInval… in mapLocalToContainer() argument
401 …(paintInvalidationContainer, transformState, mode | ApplyContainerFlip, wasFixed, paintInvalidatio… in mapLocalToContainer()
DSVGRenderSupport.cpp70 …ject* paintInvalidationContainer, TransformState& transformState, bool* wasFixed, const PaintInval… in mapLocalToContainer() argument
83 …parent->mapLocalToContainer(paintInvalidationContainer, transformState, mode, wasFixed, paintInval… in mapLocalToContainer()
DRenderSVGRoot.h106 …ainer, TransformState&, MapCoordinatesFlags = ApplyContainerFlip, bool* wasFixed = 0, const PaintI…
DRenderSVGText.cpp464 void RenderSVGText::absoluteQuads(Vector<FloatQuad>& quads, bool* wasFixed) const in absoluteQuads()
466 quads.append(localToAbsoluteQuad(strokeBoundingBox(), 0 /* mode */, wasFixed)); in absoluteQuads()
/external/chromium_org/third_party/WebKit/Source/core/rendering/
DRenderText.h67 …tartOffset = 0, unsigned endOffset = INT_MAX, bool useSelectionHeight = false, bool* wasFixed = 0);
69 virtual void absoluteQuads(Vector<FloatQuad>&, bool* wasFixed) const OVERRIDE FINAL;
70 …tartOffset = 0, unsigned endOffset = INT_MAX, bool useSelectionHeight = false, bool* wasFixed = 0);
73 void absoluteQuads(Vector<FloatQuad>&, bool* wasFixed = 0, ClippingOption = NoClipping) const;
DRenderView.cpp235 …tainer, TransformState& transformState, MapCoordinatesFlags mode, bool* wasFixed, const PaintInval… in mapLocalToContainer() argument
237 ASSERT_UNUSED(wasFixed, !wasFixed || *wasFixed == static_cast<bool>(mode & IsFixed)); in mapLocalToContainer()
256 …->mapLocalToContainer(paintInvalidationContainer, transformState, mode, wasFixed, paintInvalidatio… in mapLocalToContainer()
425 void RenderView::absoluteQuads(Vector<FloatQuad>& quads, bool* wasFixed) const in absoluteQuads()
427 if (wasFixed) in absoluteQuads()
428 *wasFixed = false; in absoluteQuads()
DRenderView.h108 virtual void absoluteQuads(Vector<FloatQuad>&, bool* wasFixed) const OVERRIDE;
168 …ainer, TransformState&, MapCoordinatesFlags = ApplyContainerFlip, bool* wasFixed = 0, const PaintI…
DRenderInline.h61 virtual void absoluteQuads(Vector<FloatQuad>&, bool* wasFixed) const OVERRIDE;
152 …ainer, TransformState&, MapCoordinatesFlags = ApplyContainerFlip, bool* wasFixed = 0, const PaintI…
DRenderText.cpp353 …ange(Vector<IntRect>& rects, unsigned start, unsigned end, bool useSelectionHeight, bool* wasFixed) in absoluteRectsForRange() argument
379 rects.append(localToAbsoluteQuad(r, 0, wasFixed).enclosingBoundingBox()); in absoluteRectsForRange()
384 rects.append(localToAbsoluteQuad(rect, 0, wasFixed).enclosingBoundingBox()); in absoluteRectsForRange()
413 void RenderText::absoluteQuads(Vector<FloatQuad>& quads, bool* wasFixed, ClippingOption option) con… in absoluteQuads() argument
427 quads.append(localToAbsoluteQuad(boundaries, 0, wasFixed)); in absoluteQuads()
431 void RenderText::absoluteQuads(Vector<FloatQuad>& quads, bool* wasFixed) const in absoluteQuads()
433 absoluteQuads(quads, wasFixed, NoClipping); in absoluteQuads()
436 …ge(Vector<FloatQuad>& quads, unsigned start, unsigned end, bool useSelectionHeight, bool* wasFixed) in absoluteQuadsForRange() argument
462 quads.append(localToAbsoluteQuad(r, 0, wasFixed)); in absoluteQuadsForRange()
466 quads.append(localToAbsoluteQuad(rect, 0, wasFixed)); in absoluteQuadsForRange()
DRenderObject.h767 … localToAbsoluteQuad(const FloatQuad& quad, MapCoordinatesFlags mode = 0, bool* wasFixed = 0) const
769 return localToContainerQuad(quad, 0, mode, wasFixed);
775 …erLayerModelObject* paintInvalidatinoContainer, MapCoordinatesFlags = 0, bool* wasFixed = 0) const;
776 …ModelObject* paintInvalidationContainer, MapCoordinatesFlags = 0, bool* wasFixed = 0, const PaintI…
986 …ainer, TransformState&, MapCoordinatesFlags = ApplyContainerFlip, bool* wasFixed = 0, const PaintI…
DRenderInline.cpp695 void RenderInline::absoluteQuads(Vector<FloatQuad>& quads, bool* wasFixed) const in absoluteQuads()
701 continuation()->absoluteQuads(quads, wasFixed); in absoluteQuads()
1149 …tainer, TransformState& transformState, MapCoordinatesFlags mode, bool* wasFixed, const PaintInval… in mapLocalToContainer() argument
1193 …o->mapLocalToContainer(paintInvalidationContainer, transformState, mode, wasFixed, paintInvalidati… in mapLocalToContainer()
DRenderObject.cpp2002 …tainer, TransformState& transformState, MapCoordinatesFlags mode, bool* wasFixed, const PaintInval… in mapLocalToContainer() argument
2024 …o->mapLocalToContainer(paintInvalidationContainer, transformState, mode, wasFixed, paintInvalidati… in mapLocalToContainer()
2084 …RenderLayerModelObject* paintInvalidationContainer, MapCoordinatesFlags mode, bool* wasFixed) const in localToContainerQuad()
2089 …r(paintInvalidationContainer, transformState, mode | ApplyContainerFlip | UseTransforms, wasFixed); in localToContainerQuad()
2095 …odelObject* paintInvalidationContainer, MapCoordinatesFlags mode, bool* wasFixed, const PaintInval… in localToContainerPoint() argument
2098 …onContainer, transformState, mode | ApplyContainerFlip | UseTransforms, wasFixed, paintInvalidatio… in localToContainerPoint()
DRenderBox.h331 virtual void absoluteQuads(Vector<FloatQuad>&, bool* wasFixed) const OVERRIDE;
645 …ainer, TransformState&, MapCoordinatesFlags = ApplyContainerFlip, bool* wasFixed = 0, const PaintI…
DRenderBlock.h407 virtual void absoluteQuads(Vector<FloatQuad>&, bool* wasFixed) const OVERRIDE;
DRenderBox.cpp511 void RenderBox::absoluteQuads(Vector<FloatQuad>& quads, bool* wasFixed) const in absoluteQuads()
513 …calToAbsoluteQuad(FloatRect(0, 0, width().toFloat(), height().toFloat()), 0 /* mode */, wasFixed)); in absoluteQuads()
1547 …tainer, TransformState& transformState, MapCoordinatesFlags mode, bool* wasFixed, const PaintInval… in mapLocalToContainer() argument
1574 if (wasFixed) in mapLocalToContainer()
1575 *wasFixed = mode & IsFixed; in mapLocalToContainer()
1597 o->mapLocalToContainer(paintInvalidationContainer, transformState, mode, wasFixed); in mapLocalToContainer()
DRenderBlock.cpp3904 void RenderBlock::absoluteQuads(Vector<FloatQuad>& quads, bool* wasFixed) const in absoluteQuads()
3914 quads.append(localToAbsoluteQuad(localRect, 0 /* mode */, wasFixed)); in absoluteQuads()
3915 continuation()->absoluteQuads(quads, wasFixed); in absoluteQuads()
3917 …calToAbsoluteQuad(FloatRect(0, 0, width().toFloat(), height().toFloat()), 0 /* mode */, wasFixed)); in absoluteQuads()