Searched refs:wasPotentiallyPlaying (Results 1 – 1 of 1) sorted by relevance
1762 bool wasPotentiallyPlaying = potentiallyPlaying(); in setReadyState() local1795 if (wasPotentiallyPlaying && m_readyState < HAVE_FUTURE_DATA) in setReadyState()1802 if (wasPotentiallyPlaying && m_readyState < HAVE_FUTURE_DATA) { in setReadyState()