Searched refs:windRule (Results 1 – 13 of 13) sorted by relevance
62 virtual WindRule windRule() const { return RULE_NONZERO; } in windRule() function219 void setWindRule(WindRule windRule) { m_windRule = windRule; } in setWindRule() argument226 virtual WindRule windRule() const OVERRIDE { return m_windRule; } in windRule() function
50 || toBasicShapePolygon(this)->windRule() != toBasicShapePolygon(other)->windRule())) in canBlend()201 result->setWindRule(o->windRule()); in blend()
104 WindRule windRule() const { return m_shape->windRule(); } in windRule() function
1746 context->clipPath(clipPath->path(rootRelativeBounds), clipPath->windRule()); in paintLayerContents()
2396 …h->path(borderBoxRect()).contains(locationInContainer.point() - localOffset, clipPath->windRule())) in nodeAtPoint()
99 polygonValue->setWindRule(polygon->windRule()); in valueForBasicShape()238 polygon->setWindRule(polygonValue->windRule()); in basicShapeForValue()
230 static String buildPolygonString(const WindRule& windRule, const Vector<String>& points, const Stri… in buildPolygonString() argument252 if (windRule == RULE_EVENODD) in buildPolygonString()
135 WindRule windRule() const { return m_windRule; } in windRule() function
114 WindRule windRule() const;
271 WindRule Path::windRule() const in windRule() function in blink::Path
139 … m_paintInfo->context->clipPath(clipPath->path(object->objectBoundingBox()), clipPath->windRule()); in prepareToRenderSVGContent()
142 shape = createPolygonShape(vertices.release(), polygon->windRule()); in createShape()
1024 WindRule windRule = c->fillRule(); in fillInternal() local1042 c->setFillRule(windRule); in fillInternal()