/external/chromium_org/gpu/config/ |
D | gpu_driver_bug_list.cc | 58 std::set<int>* workarounds, const CommandLine& command_line) { in AppendWorkaroundsFromCommandLine() argument 59 DCHECK(workarounds); in AppendWorkaroundsFromCommandLine() 66 workarounds->erase(FORCE_INTEGRATED_GPU); in AppendWorkaroundsFromCommandLine() 67 workarounds->insert(FORCE_DISCRETE_GPU); in AppendWorkaroundsFromCommandLine() 70 workarounds->erase(FORCE_DISCRETE_GPU); in AppendWorkaroundsFromCommandLine() 71 workarounds->insert(FORCE_INTEGRATED_GPU); in AppendWorkaroundsFromCommandLine() 76 workarounds->erase(MAX_CUBE_MAP_TEXTURE_SIZE_LIMIT_512); in AppendWorkaroundsFromCommandLine() 77 workarounds->erase(MAX_CUBE_MAP_TEXTURE_SIZE_LIMIT_1024); in AppendWorkaroundsFromCommandLine() 78 workarounds->erase(MAX_CUBE_MAP_TEXTURE_SIZE_LIMIT_4096); in AppendWorkaroundsFromCommandLine() 79 workarounds->insert(kFeatureList[i].type); in AppendWorkaroundsFromCommandLine() [all …]
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D | gpu_driver_bug_list_unittest.cc | 134 std::set<int> workarounds; in TEST_F() local 135 workarounds.insert(EXIT_ON_CONTEXT_LOST); in TEST_F() 136 workarounds.insert(INIT_VERTEX_ATTRIBUTES); in TEST_F() 137 EXPECT_EQ(2u, workarounds.size()); in TEST_F() 139 &workarounds, command_line); in TEST_F() 140 EXPECT_EQ(3u, workarounds.size()); in TEST_F() 141 EXPECT_EQ(1u, workarounds.count(DISABLE_MULTISAMPLING)); in TEST_F() 148 std::set<int> workarounds; in TEST_F() local 149 workarounds.insert(EXIT_ON_CONTEXT_LOST); in TEST_F() 150 workarounds.insert(FORCE_INTEGRATED_GPU); in TEST_F() [all …]
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D | gpu_util.cc | 68 std::set<int> workarounds = list->MakeDecision( in ApplyGpuDriverBugWorkarounds() local 71 &workarounds, *command_line); in ApplyGpuDriverBugWorkarounds() 72 if (!workarounds.empty()) { in ApplyGpuDriverBugWorkarounds() 74 IntSetToString(workarounds)); in ApplyGpuDriverBugWorkarounds()
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D | gpu_driver_bug_list.h | 27 std::set<int>* workarounds, const CommandLine& command_line);
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/external/chromium_org/gpu/command_buffer/service/ |
D | context_group.cc | 169 if (feature_info_->workarounds().max_texture_size) { in Initialize() 171 max_texture_size, feature_info_->workarounds().max_texture_size); in Initialize() 173 if (feature_info_->workarounds().max_cube_map_texture_size) { in Initialize() 176 feature_info_->workarounds().max_cube_map_texture_size); in Initialize() 229 if (feature_info_->workarounds().max_fragment_uniform_vectors) { in Initialize() 233 feature_info_->workarounds().max_fragment_uniform_vectors)); in Initialize() 235 if (feature_info_->workarounds().max_varying_vectors) { in Initialize() 238 static_cast<uint32>(feature_info_->workarounds().max_varying_vectors)); in Initialize() 240 if (feature_info_->workarounds().max_vertex_uniform_vectors) { in Initialize() 244 feature_info_->workarounds().max_vertex_uniform_vectors)); in Initialize()
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D | feature_info.cc | 69 const std::string& types, FeatureInfo::Workarounds* workarounds) { in StringToWorkarounds() argument 70 DCHECK(workarounds); in StringToWorkarounds() 80 workarounds->name = true; \ in StringToWorkarounds() 88 if (workarounds->max_texture_size_limit_4096) in StringToWorkarounds() 89 workarounds->max_texture_size = 4096; in StringToWorkarounds() 90 if (workarounds->max_cube_map_texture_size_limit_4096) in StringToWorkarounds() 91 workarounds->max_cube_map_texture_size = 4096; in StringToWorkarounds() 92 if (workarounds->max_cube_map_texture_size_limit_1024) in StringToWorkarounds() 93 workarounds->max_cube_map_texture_size = 1024; in StringToWorkarounds() 94 if (workarounds->max_cube_map_texture_size_limit_512) in StringToWorkarounds() [all …]
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D | feature_info.h | 116 const Workarounds& workarounds() const { in workarounds() function
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D | feature_info_unittest.cc | 130 #define GPU_OP(type, name) EXPECT_FALSE(info_->workarounds().name); in TEST_F() 133 EXPECT_EQ(0, info_->workarounds().max_texture_size); in TEST_F() 134 EXPECT_EQ(0, info_->workarounds().max_cube_map_texture_size); in TEST_F() 1136 EXPECT_TRUE(info_->workarounds().use_client_side_arrays_for_stream_buffers); in TEST_F() 1228 EXPECT_TRUE(info_->workarounds().exit_on_context_lost); in TEST_F() 1240 EXPECT_TRUE(info_->workarounds().exit_on_context_lost); in TEST_F() 1241 EXPECT_EQ(1024, info_->workarounds().max_cube_map_texture_size); in TEST_F() 1242 EXPECT_EQ(4096, info_->workarounds().max_texture_size); in TEST_F()
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D | buffer_manager.cc | 29 feature_info ? feature_info->workarounds( in BufferManager() 246 feature_info_->workarounds() in UseNonZeroSizeForClientSideArrayBuffer()
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D | vertex_attrib_manager.cc | 175 bool use_client_side_arrays_for_stream_buffers = feature_info->workarounds( in ValidateBindings()
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D | gles2_cmd_decoder.cc | 1610 const FeatureInfo::Workarounds& workarounds() const { in workarounds() function in gpu::gles2::GLES2DecoderImpl 1611 return feature_info_->workarounds(); in workarounds() 2332 ->workarounds() in GLES2DecoderImpl() 2442 feature_info_->workarounds().init_vertex_attributes); in Initialize() 2704 if (feature_info_->workarounds() in Initialize() 2709 if (feature_info_->workarounds().reverse_point_sprite_coord_origin) { in Initialize() 2713 if (feature_info_->workarounds().unbind_fbo_on_context_switch) { in Initialize() 2745 caps.texture_format_etc1 && !workarounds().etc1_power_of_two_only; in GetCapabilities() 2832 if (workarounds().needs_glsl_built_in_function_emulation) in InitializeShaderTranslator() 2834 if (workarounds().init_gl_position_in_vertex_shader) in InitializeShaderTranslator() [all …]
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/external/chromium_org/content/browser/resources/gpu/ |
D | info_view.js | 204 if (gpuInfo.featureStatus.workarounds.length) { 207 for (i = 0; i < gpuInfo.featureStatus.workarounds.length; i++) { 209 workaroundEl.textContent = gpuInfo.featureStatus.workarounds[i];
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/external/chromium_org/content/gpu/ |
D | gpu_main.cc | 134 std::set<int> workarounds; in GpuMain() local 135 gpu::StringToFeatureSet(types, &workarounds); in GpuMain() 136 if (workarounds.count(gpu::FORCE_DISCRETE_GPU) == 1) in GpuMain() 138 else if (workarounds.count(gpu::FORCE_INTEGRATED_GPU) == 1) in GpuMain()
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/external/chromium_org/gpu/command_buffer/tests/ |
D | gl_lose_context_chromium_unittest.cc | 45 if (gl1a_.workarounds().exit_on_context_lost) in TEST_F()
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D | gl_manager.h | 90 const gpu::gles2::FeatureInfo::Workarounds& workarounds() const;
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D | gl_manager.cc | 297 const gpu::gles2::FeatureInfo::Workarounds& GLManager::workarounds() const { in workarounds() function in gpu::GLManager 298 return decoder_->GetContextGroup()->feature_info()->workarounds(); in workarounds()
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/external/stlport/doc/ |
D | README.wince | 15 The included compiler is MSC12, the same as for VC6, so many workarounds for its 62 setenv/getenv. It also doesn't attempt to provide workarounds. 76 clock() are declared but not defined. STLport doesn't include any workarounds for
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/external/stlport/test/compiler/ |
D | README | 8 workarounds, if compiler don't understand some (correct) language constructions.
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/external/chromium_org/content/browser/gpu/ |
D | gpu_data_manager_impl.cc | 191 base::ListValue* workarounds) const { in GetDriverBugWorkarounds() 193 private_->GetDriverBugWorkarounds(workarounds); in GetDriverBugWorkarounds()
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D | gpu_data_manager_impl.h | 125 void GetDriverBugWorkarounds(base::ListValue* workarounds) const; in NON_EXPORTED_BASE()
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D | gpu_data_manager_impl_private.h | 79 void GetDriverBugWorkarounds(base::ListValue* workarounds) const;
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/external/wpa_supplicant_8/hs20/client/ |
D | osu_client.h | 51 unsigned long int workarounds; member
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D | est.c | 116 (ctx->workarounds & WORKAROUND_OCSP_OPTIONAL) ? 1 : 2); in est_load_cacerts() 563 (ctx->workarounds & WORKAROUND_OCSP_OPTIONAL) ? 1 : 2); in est_build_csr() 667 (ctx->workarounds & WORKAROUND_OCSP_OPTIONAL) ? 1 : 2); in est_simple_enroll()
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/external/chromium_org/content/common/gpu/ |
D | stream_texture_android.cc | 115 ->workarounds() in WillUseTexImage()
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/external/valgrind/main/ |
D | README | 12 If you have problems, consult the FAQ to see if there are workarounds.
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