/external/chromium_org/third_party/mesa/src/src/mesa/swrast/ |
D | s_drawpix.c | 592 GLuint *zValues; /* 32-bit Z values */ in draw_depth_stencil_pixels() local 595 zValues = (GLuint *) malloc(width * sizeof(GLuint)); in draw_depth_stencil_pixels() 596 if (!zValues) { in draw_depth_stencil_pixels() 609 zValues, /* dest addr */ in draw_depth_stencil_pixels() 616 y + i, zValues); in draw_depth_stencil_pixels() 620 _mesa_pack_uint_z_row(depthRb->Format, width, zValues, dst); in draw_depth_stencil_pixels() 625 GLubyte *stencilValues = (GLubyte *) zValues; /* re-use buffer */ in draw_depth_stencil_pixels() 638 free(zValues); in draw_depth_stencil_pixels()
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D | s_depth.c | 169 GLint *zValues = (GLint *) span->array->z; /* sign change */ in _swrast_depth_clamp_span() local 198 if (zValues[i] < min) in _swrast_depth_clamp_span() 199 zValues[i] = min; in _swrast_depth_clamp_span() 200 if (zValues[i] > max) in _swrast_depth_clamp_span() 201 zValues[i] = max; in _swrast_depth_clamp_span()
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D | s_zoom.c | 284 const GLuint *zValues = (const GLuint *) src; in zoom_span() local 290 zoomed.array->z[i] = zValues[j]; in zoom_span()
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/external/mesa3d/src/mesa/swrast/ |
D | s_drawpix.c | 592 GLuint *zValues; /* 32-bit Z values */ in draw_depth_stencil_pixels() local 595 zValues = (GLuint *) malloc(width * sizeof(GLuint)); in draw_depth_stencil_pixels() 596 if (!zValues) { in draw_depth_stencil_pixels() 609 zValues, /* dest addr */ in draw_depth_stencil_pixels() 616 y + i, zValues); in draw_depth_stencil_pixels() 620 _mesa_pack_uint_z_row(depthRb->Format, width, zValues, dst); in draw_depth_stencil_pixels() 625 GLubyte *stencilValues = (GLubyte *) zValues; /* re-use buffer */ in draw_depth_stencil_pixels() 638 free(zValues); in draw_depth_stencil_pixels()
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D | s_depth.c | 169 GLint *zValues = (GLint *) span->array->z; /* sign change */ in _swrast_depth_clamp_span() local 198 if (zValues[i] < min) in _swrast_depth_clamp_span() 199 zValues[i] = min; in _swrast_depth_clamp_span() 200 if (zValues[i] > max) in _swrast_depth_clamp_span() 201 zValues[i] = max; in _swrast_depth_clamp_span()
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D | s_zoom.c | 284 const GLuint *zValues = (const GLuint *) src; in zoom_span() local 290 zoomed.array->z[i] = zValues[j]; in zoom_span()
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/external/chromium_org/third_party/sqlite/src/src/ |
D | test8.c | 986 char *zValues = 0; in echoUpdate() local 994 zValues = sqlite3_mprintf("?"); in echoUpdate() 1001 sqlite3_mprintf("%s%Q", zValues?", ":"", pVtab->aCol[ii-2]), 1, &rc); in echoUpdate() 1002 string_concat(&zValues, in echoUpdate() 1003 sqlite3_mprintf("%s?%d", zValues?", ":"", ii), 1, &rc); in echoUpdate() 1008 string_concat(&z, zValues, 1, &rc); in echoUpdate()
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/external/chromium_org/third_party/mesa/src/src/mesa/state_tracker/ |
D | st_cb_drawpixels.c | 843 GLuint *zValues; in draw_stencil_pixels() local 880 zValues = (GLuint *) malloc(width * sizeof(GLuint)); in draw_stencil_pixels() 882 if (sValues && zValues) { in draw_stencil_pixels() 885 GLfloat *zValuesFloat = (GLfloat*)zValues; in draw_stencil_pixels() 900 _mesa_unpack_depth_span(ctx, width, ztype, zValues, in draw_stencil_pixels() 935 dest[k] = zValues[k] | (sValues[k] << 24); in draw_stencil_pixels() 953 dest[k] = (zValues[k] << 8) | (sValues[k] & 0xff); in draw_stencil_pixels() 996 free(zValues); in draw_stencil_pixels()
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/external/mesa3d/src/mesa/state_tracker/ |
D | st_cb_drawpixels.c | 843 GLuint *zValues; in draw_stencil_pixels() local 880 zValues = (GLuint *) malloc(width * sizeof(GLuint)); in draw_stencil_pixels() 882 if (sValues && zValues) { in draw_stencil_pixels() 885 GLfloat *zValuesFloat = (GLfloat*)zValues; in draw_stencil_pixels() 900 _mesa_unpack_depth_span(ctx, width, ztype, zValues, in draw_stencil_pixels() 935 dest[k] = zValues[k] | (sValues[k] << 24); in draw_stencil_pixels() 953 dest[k] = (zValues[k] << 8) | (sValues[k] & 0xff); in draw_stencil_pixels() 996 free(zValues); in draw_stencil_pixels()
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/external/chromium_org/third_party/mesa/src/src/mesa/main/ |
D | pack.c | 5518 GLuint *zValues = (GLuint *) dest; in _mesa_unpack_depth_span() local 5525 zValues[i] = value & 0xffffff00; in _mesa_unpack_depth_span() 5606 GLuint *zValues = (GLuint *) dest; in _mesa_unpack_depth_span() local 5611 zValues[i] = (GLuint) (depthValues[i] * (GLfloat) depthMax); in _mesa_unpack_depth_span() 5619 zValues[i] = 0xffffffff; in _mesa_unpack_depth_span() 5621 zValues[i] = (GLuint) z; in _mesa_unpack_depth_span() 5626 GLushort *zValues = (GLushort *) dest; in _mesa_unpack_depth_span() local 5630 zValues[i] = (GLushort) (depthValues[i] * (GLfloat) depthMax); in _mesa_unpack_depth_span() 5637 GLfloat *zValues = (GLfloat*) dest; in _mesa_unpack_depth_span() local 5640 zValues[i*2] = depthValues[i]; in _mesa_unpack_depth_span()
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/external/mesa3d/src/mesa/main/ |
D | pack.c | 5518 GLuint *zValues = (GLuint *) dest; in _mesa_unpack_depth_span() local 5525 zValues[i] = value & 0xffffff00; in _mesa_unpack_depth_span() 5606 GLuint *zValues = (GLuint *) dest; in _mesa_unpack_depth_span() local 5611 zValues[i] = (GLuint) (depthValues[i] * (GLfloat) depthMax); in _mesa_unpack_depth_span() 5619 zValues[i] = 0xffffffff; in _mesa_unpack_depth_span() 5621 zValues[i] = (GLuint) z; in _mesa_unpack_depth_span() 5626 GLushort *zValues = (GLushort *) dest; in _mesa_unpack_depth_span() local 5630 zValues[i] = (GLushort) (depthValues[i] * (GLfloat) depthMax); in _mesa_unpack_depth_span() 5637 GLfloat *zValues = (GLfloat*) dest; in _mesa_unpack_depth_span() local 5640 zValues[i*2] = depthValues[i]; in _mesa_unpack_depth_span()
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