Searched refs:DISPLAY_ORIENTATION_0 (Results 1 – 7 of 7) sorted by relevance
43 DISPLAY_ORIENTATION_0 = 0, enumerator
47 if (mainDpyInfo.orientation != DISPLAY_ORIENTATION_0 && in WindowSurface()
1753 DISPLAY_ORIENTATION_0); in TEST_F()2206 DISPLAY_WIDTH, DISPLAY_HEIGHT, DISPLAY_ORIENTATION_0); in TEST_F()2719 prepareDisplay(DISPLAY_ORIENTATION_0); in TEST_F()2748 prepareDisplay(DISPLAY_ORIENTATION_0); in TEST_F()2777 prepareDisplay(DISPLAY_ORIENTATION_0); in TEST_F()2793 prepareDisplay(DISPLAY_ORIENTATION_0); in TEST_F()2844 prepareDisplay(DISPLAY_ORIENTATION_0); in TEST_F()2966 prepareDisplay(DISPLAY_ORIENTATION_0); in TEST_F()3040 prepareDisplay(DISPLAY_ORIENTATION_0); in TEST_F()3162 prepareDisplay(DISPLAY_ORIENTATION_0); in TEST_F()[all …]
137 return orientation != DISPLAY_ORIENTATION_0 && in isDeviceRotated()279 gRotate ? DISPLAY_ORIENTATION_90 : DISPLAY_ORIENTATION_0, in setDisplayProjection()
65 mLocked.displayOrientation = DISPLAY_ORIENTATION_0; in PointerController()
70 displayId(ADISPLAY_ID_NONE), orientation(DISPLAY_ORIENTATION_0), in DisplayViewport()101 orientation = DISPLAY_ORIENTATION_0; in setNonDisplayViewport()
105 if (orientation != DISPLAY_ORIENTATION_0) { in rotateValueUsingRotationMap()2033 mOrientation = DISPLAY_ORIENTATION_0; in configure()2036 mOrientation = DISPLAY_ORIENTATION_0; in configure()2359 mOrientation = DISPLAY_ORIENTATION_0; in configure()2362 mOrientation = DISPLAY_ORIENTATION_0; in configure()2597 mSurfaceOrientation(DISPLAY_ORIENTATION_0) { in TouchInputMapper()3027 case DISPLAY_ORIENTATION_0: in configureSurface()3046 mViewport.orientation : DISPLAY_ORIENTATION_0; in configureSurface()3052 mSurfaceOrientation = DISPLAY_ORIENTATION_0; in configureSurface()