Searched refs:EglImage (Results 1 – 2 of 2) sorted by relevance
284 class EglImage : public LightRefBase<EglImage> {286 EglImage(sp<GraphicBuffer> graphicBuffer);305 friend class LightRefBase<EglImage>;306 virtual ~EglImage();313 EglImage(const EglImage& rhs);314 void operator = (const EglImage& rhs);366 sp<EglImage> mCurrentTextureImage;429 sp<EglImage> mEglImage;481 sp<EglImage> mReleasedTexImage;
283 mReleasedTexImage = new EglImage(getDebugTexImageBuffer()); in releaseTexImage()346 mEglSlots[slot].mEglImage = new EglImage(item->mGraphicBuffer); in acquireBufferLocked()1057 GLConsumer::EglImage::EglImage(sp<GraphicBuffer> graphicBuffer) : in EglImage() function in android::GLConsumer::EglImage1063 GLConsumer::EglImage::~EglImage() { in ~EglImage()1072 status_t GLConsumer::EglImage::createIfNeeded(EGLDisplay eglDisplay, in createIfNeeded()1109 void GLConsumer::EglImage::bindToTextureTarget(uint32_t texTarget) { in bindToTextureTarget()1113 EGLImageKHR GLConsumer::EglImage::createImage(EGLDisplay dpy, in createImage()