Searched refs:Reject (Results 1 – 3 of 3) sorted by relevance
/frameworks/compile/mclinker/lib/LD/ |
D | EhFrameReader.cpp | 116 { Q1, Reject, Accept, Reject }, // Q0 in read() 117 { Q1, Q1, Accept, Reject }, // Q1 in read() 140 while (Reject != cur_state && Accept != cur_state) { in read() 157 cur_state = Reject; in read() 163 if (Reject == cur_state) { in read()
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/frameworks/compile/mclinker/include/mcld/LD/ |
D | EhFrameReader.h | 56 Reject = -1 enumerator
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/frameworks/native/services/surfaceflinger/ |
D | Layer.cpp | 1123 struct Reject : public SurfaceFlingerConsumer::BufferRejecter { in latchBuffer() struct 1128 Reject(Layer::State& front, Layer::State& current, in latchBuffer() function 1229 Reject r(mDrawingState, getCurrentState(), recomputeVisibleRegions, in latchBuffer()
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