/frameworks/base/tools/velocityplot/ |
D | velocityplot.py | 133 axes = self.fig.add_axes([0.1, top, 0.8, height], 140 axes.text(0.02, 0.02, title, transform=axes.transAxes, fontsize=10, fontweight='bold') 141 axes.set_xlabel('time (s)', fontsize=10, fontweight='bold') 142 axes.set_ylabel(ylabel, fontsize=10, fontweight='bold') 143 axes.set_xticks(range(0, timespan + 1, timeticks)) 144 axes.set_yticks(yticks) 145 axes.grid(True) 147 for label in axes.get_xticklabels(): 149 for label in axes.get_yticklabels(): 152 return axes [all …]
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/frameworks/base/tools/orientationplot/ |
D | orientationplot.py | 207 axes = self.fig.add_axes([0.1, top, 0.8, height], 214 axes.text(0.02, 0.02, title, transform=axes.transAxes, fontsize=10, fontweight='bold') 215 axes.set_xlabel('time (s)', fontsize=10, fontweight='bold') 216 axes.set_ylabel(ylabel, fontsize=10, fontweight='bold') 217 axes.set_xticks(range(0, timespan + 1, timeticks)) 218 axes.set_yticks(yticks) 219 axes.grid(True) 221 for label in axes.get_xticklabels(): 223 for label in axes.get_yticklabels(): 226 return axes [all …]
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/frameworks/base/core/java/com/android/internal/widget/ |
D | ActionBarOverlayLayout.java | 517 public boolean onStartNestedScroll(View child, View target, int axes) { 518 if ((axes & SCROLL_AXIS_VERTICAL) == 0 || mActionBarTop.getVisibility() != VISIBLE) { 525 public void onNestedScrollAccepted(View child, View target, int axes) { 526 super.onNestedScrollAccepted(child, target, axes);
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D | ResolverDrawerLayout.java | 537 public void onNestedScrollAccepted(View child, View target, int axes) { 538 super.onNestedScrollAccepted(child, target, axes);
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/frameworks/support/v7/appcompat/src/android/support/v7/internal/widget/ |
D | ActionBarOverlayLayout.java | 526 public boolean onStartNestedScroll(View child, View target, int axes) { in onStartNestedScroll() argument 527 if ((axes & SCROLL_AXIS_VERTICAL) == 0 || mActionBarTop.getVisibility() != VISIBLE) { in onStartNestedScroll() 534 public void onNestedScrollAccepted(View child, View target, int axes) { in onNestedScrollAccepted() argument 535 super.onNestedScrollAccepted(child, target, axes); in onNestedScrollAccepted()
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/frameworks/base/docs/html/about/versions/ |
D | android-3.1.jd | 211 android.view.MotionEvent#AXIS_VSCROLL} axes specify the relative scroll 223 device has joystick axes.</li> 231 has joystick axes. Implies SOURCE_CLASS_JOYSTICK.</li> 244 Existing {@link android.view.MotionEvent} axes are represented by {@link 257 motion data to applications. For a full list of axes and their intended 271 <p>Some axes can be retrieved using special accessor methods. For example, 292 class to determine the axes supported by a device or source. Specifically, 294 getMotionRanges()} to query for all axes of a device or all axes of a given 295 source of the device. In both cases, the range information for axes returned in 371 resizeable — horizontally, vertically, or on both axes. Users touch-hold a
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D | android-3.1-highlights.jd | 326 axes that applications can use from a given input source, such as X, Y, Hat X, 328 Developers can also define custom axes if needed, to capture motion in 334 ranges (axes) supported by each device. Applications can also handle multiple
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D | android-3.0.jd | 808 <p>The device orientation is expressed with the x, y, and z axes, in degrees and motion is
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D | android-4.0-highlights.jd | 953 distance axes, pressure, and related motion event properties. To help
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/frameworks/native/services/inputflinger/tests/ |
D | InputReader_test.cpp | 2586 void prepareAxes(int axes); 2603 void SingleTouchInputMapperTest::prepareAxes(int axes) { in prepareAxes() argument 2604 if (axes & POSITION) { in prepareAxes() 2610 if (axes & PRESSURE) { in prepareAxes() 2614 if (axes & TOOL) { in prepareAxes() 2618 if (axes & DISTANCE) { in prepareAxes() 2622 if (axes & TILT) { in prepareAxes() 3730 void prepareAxes(int axes); 3748 void MultiTouchInputMapperTest::prepareAxes(int axes) { in prepareAxes() argument 3749 if (axes & POSITION) { in prepareAxes() [all …]
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/frameworks/base/docs/html/guide/topics/sensors/ |
D | sensors_overview.jd | 67 <p>These sensors measure acceleration forces and rotational forces along three axes. This 128 all three physical axes (x, y, and z), including the force of gravity.</td> 140 three physical axes (x, y, z).</td> 147 physical axes 162 all three physical axes (x, y, and z), excluding the force of gravity.</td> 168 <td>Measures the ambient geomagnetic field for all three physical axes (x, y, z) in 175 <td>Measures degrees of rotation that a device makes around all three physical axes (x, y, z). 725 <p>The most important point to understand about this coordinate system is that the axes are not
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D | sensors_motion.jd | 71 acceleration force data for the three coordinate axes, and the gyroscope returns rate of rotation 72 data for the three coordinate axes. These data values are returned in a <code>float</code> array 473 the device on a table, and then read the offsets for all three axes. You can then subtract that 516 unitless. The x, y, and z axes are defined in the same way as the acceleration sensor. The reference
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D | sensors_position.jd | 71 field strength values for each of the three coordinate axes during a single sensor event. Likewise, 346 <p>This sensor provides raw field strength data (in μT) for each of the three coordinate axes.
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/frameworks/base/core/java/android/widget/ |
D | ScrollView.java | 1652 public void onNestedScrollAccepted(View child, View target, int axes) { in onNestedScrollAccepted() argument 1653 super.onNestedScrollAccepted(child, target, axes); in onNestedScrollAccepted()
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D | AbsListView.java | 4069 public void onNestedScrollAccepted(View child, View target, int axes) { in onNestedScrollAccepted() argument 4070 super.onNestedScrollAccepted(child, target, axes); in onNestedScrollAccepted()
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/frameworks/base/data/keyboards/ |
D | Generic.kl | 414 # Joystick and game controller axes.
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/frameworks/base/docs/html/training/game-controllers/ |
D | controller-input.jd | 172 <li>In Android 3.1 (API level 12) or higher, you can find all available axes 487 positions of the joystick's axes. Your game can use the data provided by 546 rest (that is, motionless along both axes).</p>
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/frameworks/base/docs/html/training/gestures/ |
D | scroll.jd | 90 of content you're looking at). When scrolling is in both the x and y axes, it's called
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D | scale.jd | 186 in both the x and y axes. The above snippet directly intercepted the {@link android.view.MotionEven…
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/frameworks/base/core/java/android/view/ |
D | ViewGroup.java | 6225 public void onNestedScrollAccepted(View child, View target, int axes) { in onNestedScrollAccepted() argument 6226 mNestedScrollAxes = axes; in onNestedScrollAccepted()
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D | View.java | 18734 public boolean startNestedScroll(int axes) { 18744 if (p.onStartNestedScroll(child, this, axes)) { 18746 p.onNestedScrollAccepted(child, this, axes);
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/frameworks/base/docs/html/guide/topics/appwidgets/ |
D | index.jd | 269 resizeable—horizontally, vertically, or on both axes. Users touch-hold a
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