Searched refs:destructor (Results 1 – 9 of 9) sorted by relevance
87 void destructor(SkPath* resource);88 void destructor(const SkBitmap* resource);89 void destructor(Res_png_9patch* resource);
146 void ResourceCache::destructor(SkPath* resource) { in destructor() function in android::uirenderer::ResourceCache169 void ResourceCache::destructor(const SkBitmap* resource) { in destructor() function in android::uirenderer::ResourceCache191 void ResourceCache::destructor(Res_png_9patch* resource) { in destructor() function in android::uirenderer::ResourceCache
17 static void destructor(JNIEnv* env, jobject, jlong filterHandle) { in destructor() function in SkMaskFilterGlue63 { "nativeDestructor", "(J)V", (void*)SkMaskFilterGlue::destructor }
14 static void destructor(JNIEnv* env, jobject, jlong effectHandle) { in destructor() function in SkPathEffectGlue73 { "nativeDestructor", "(J)V", (void*)SkPathEffectGlue::destructor }
85 android::uirenderer::ResourceCache::getInstance().destructor(p); in finalize()
43 android::uirenderer::ResourceCache::getInstance().destructor(obj); in finalizer()
369 android::uirenderer::ResourceCache::getInstance().destructor(bitmap); in Bitmap_destructor()
39 __attribute__((destructor)) static void onDlClose(void) in onDlClose()
91 can use <code>pthread_key_create</code> to define a destructor95 thread-local-storage; that way it'll be passed into your destructor as540 destructor function to avoid the "thread must be detached before541 exit" check. (The runtime also uses a pthread key destructor function,