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Searched refs:drawPatch (Results 1 – 10 of 10) sorted by relevance

/frameworks/base/graphics/java/android/graphics/
DNinePatch.java176 canvas.drawPatch(this, location, mPaint); in draw()
186 canvas.drawPatch(this, location, mPaint); in draw()
198 canvas.drawPatch(this, location, paint); in draw()
DCanvas.java1300 public void drawPatch(@NonNull NinePatch patch, @NonNull Rect dst, @Nullable Paint paint) { in drawPatch() method in Canvas
1313 public void drawPatch(@NonNull NinePatch patch, @NonNull RectF dst, @Nullable Paint paint) { in drawPatch() method in Canvas
/frameworks/base/libs/hwui/
DRenderer.h193 virtual status_t drawPatch(const SkBitmap* bitmap, const Res_png_9patch* patch,
DOpenGLRenderer.h172 virtual status_t drawPatch(const SkBitmap* bitmap, const Res_png_9patch* patch,
174 status_t drawPatch(const SkBitmap* bitmap, const Patch* mesh, AssetAtlas::Entry* entry,
DDisplayListRenderer.h119 virtual status_t drawPatch(const SkBitmap* bitmap, const Res_png_9patch* patch,
DDisplayListRenderer.cpp252 status_t DisplayListRenderer::drawPatch(const SkBitmap* bitmap, const Res_png_9patch* patch, in drawPatch() function in android::uirenderer::DisplayListRenderer
DOpenGLRenderer.cpp2237 status_t OpenGLRenderer::drawPatch(const SkBitmap* bitmap, const Res_png_9patch* patch,
2247 return drawPatch(bitmap, mesh, entry, left, top, right, bottom, paint);
2250 status_t OpenGLRenderer::drawPatch(const SkBitmap* bitmap, const Patch* mesh,
DDisplayListOp.h945 return renderer.drawPatch(mBitmap, getMesh(renderer), getAtlasEntry(renderer), in applyDraw()
/frameworks/base/core/java/android/view/
DGLES20Canvas.java557 public void drawPatch(NinePatch patch, Rect dst, Paint paint) { in drawPatch() method in GLES20Canvas
566 public void drawPatch(NinePatch patch, RectF dst, Paint paint) { in drawPatch() method in GLES20Canvas
/frameworks/base/core/jni/
Dandroid_view_GLES20Canvas.cpp445 renderer->drawPatch(bitmap, patch, left, top, right, bottom, paint); in android_view_GLES20Canvas_drawPatch()