Searched refs:eglFence (Results 1 – 6 of 6) sorted by relevance
/frameworks/native/include/gui/ |
D | GLConsumer.h | 250 EGLDisplay display, EGLSyncKHR eglFence); 253 const sp<GraphicBuffer> graphicBuffer, EGLSyncKHR eglFence) { in releaseBufferLocked() argument 254 return releaseBufferLocked(slot, graphicBuffer, mEglDisplay, eglFence); in releaseBufferLocked()
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D | ConsumerBase.h | 168 EGLDisplay display, EGLSyncKHR eglFence);
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/frameworks/native/libs/gui/ |
D | ConsumerBase.cpp | 239 EGLDisplay display, EGLSyncKHR eglFence) { in releaseBufferLocked() argument 250 display, eglFence, mSlots[slot].mFence); in releaseBufferLocked()
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D | BufferQueueProducer.cpp | 270 EGLSyncKHR eglFence = EGL_NO_SYNC_KHR; in dequeueBuffer() local 334 eglFence = mSlots[found].mEglFence; in dequeueBuffer() 367 if (eglFence != EGL_NO_SYNC_KHR) { in dequeueBuffer() 368 EGLint result = eglClientWaitSyncKHR(eglDisplay, eglFence, 0, in dequeueBuffer() 379 eglDestroySyncKHR(eglDisplay, eglFence); in dequeueBuffer()
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D | BufferQueueConsumer.cpp | 279 EGLSyncKHR eglFence) { in releaseBuffer() argument 311 mSlots[slot].mEglFence = eglFence; in releaseBuffer()
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D | GLConsumer.cpp | 354 EGLDisplay display, EGLSyncKHR eglFence) { in releaseBufferLocked() argument 360 buf, graphicBuffer, display, eglFence); in releaseBufferLocked()
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