Searched refs:frameDelay (Results 1 – 3 of 3) sorted by relevance
229 public static void setFrameDelay(long frameDelay) { in setFrameDelay() argument230 sFrameDelay = frameDelay; in setFrameDelay()256 final long frameDelay = sFrameDelay; in subtractFrameDelay() local257 return delayMillis <= frameDelay ? 0 : delayMillis - frameDelay; in subtractFrameDelay()
416 nsecs_t frameDelay = systemTime(SYSTEM_TIME_MONOTONIC) - mLocked.animationTime; in doAnimate() local420 mLocked.pointerAlpha -= float(frameDelay) / POINTER_FADE_DURATION; in doAnimate()429 mLocked.pointerAlpha += float(frameDelay) / POINTER_FADE_DURATION; in doAnimate()443 spot->alpha -= float(frameDelay) / SPOT_FADE_DURATION; in doAnimate()
798 public static void setFrameDelay(long frameDelay) { in setFrameDelay() argument799 Choreographer.setFrameDelay(frameDelay); in setFrameDelay()