Searched refs:hasTextShadow (Results 1 – 4 of 4) sorted by relevance
188 virtual bool hasTextShadow() const { in hasTextShadow() function1308 virtual bool hasTextShadow() const { in hasTextShadow() function1309 return OpenGLRenderer::hasTextShadow(mPaint); in hasTextShadow()
314 static inline bool hasTextShadow(const SkPaint* paint) { in hasTextShadow() function
190 if (!isTextBatch || op->hasTextShadow()) { in canMergeWith()
2666 float alpha = (hasTextShadow(paint) ? 1.0f : paint->getAlpha()) * mSnapshot->alpha;2698 if (CC_UNLIKELY(hasTextShadow(paint))) {2780 if (CC_UNLIKELY(hasTextShadow(paint))) {