Searched refs:length_base (Results 1 – 7 of 7) sorted by relevance
/frameworks/native/opengl/tools/glgen/stubs/gles11/ |
D | glGetShaderSource.cpp | 8 GLsizei *length_base = (GLsizei *) 0; in android_glGetShaderSource__II_3II_3BI() local 28 length_base = (GLsizei *) in android_glGetShaderSource__II_3II_3BI() 30 length = length_base + lengthOffset; in android_glGetShaderSource__II_3II_3BI() 61 if (length_base) { in android_glGetShaderSource__II_3II_3BI() 62 _env->ReleasePrimitiveArrayCritical(length_ref, length_base, in android_glGetShaderSource__II_3II_3BI()
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D | glGetTransformFeedbackVarying.cpp | 8 GLsizei *length_base = (GLsizei *) 0; in android_glGetTransformFeedbackVarying__III_3II_3II_3II_3BI() local 34 length_base = (GLsizei *) in android_glGetTransformFeedbackVarying__III_3II_3II_3II_3BI() 36 length = length_base + lengthOffset; in android_glGetTransformFeedbackVarying__III_3II_3II_3II_3BI() 112 if (length_base) { in android_glGetTransformFeedbackVarying__III_3II_3II_3II_3BI() 113 _env->ReleasePrimitiveArrayCritical(length_ref, length_base, in android_glGetTransformFeedbackVarying__III_3II_3II_3II_3BI()
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D | glGetActiveUniform.cpp | 8 GLsizei *length_base = (GLsizei *) 0; in android_glGetActiveUniform__III_3II_3II_3II_3BI() local 34 length_base = (GLsizei *) in android_glGetActiveUniform__III_3II_3II_3II_3BI() 36 length = length_base + lengthOffset; in android_glGetActiveUniform__III_3II_3II_3II_3BI() 112 if (length_base) { in android_glGetActiveUniform__III_3II_3II_3II_3BI() 113 _env->ReleasePrimitiveArrayCritical(length_ref, length_base, in android_glGetActiveUniform__III_3II_3II_3II_3BI()
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D | glGetActiveAttrib.cpp | 8 GLsizei *length_base = (GLsizei *) 0; in android_glGetActiveAttrib__III_3II_3II_3II_3BI() local 34 length_base = (GLsizei *) in android_glGetActiveAttrib__III_3II_3II_3II_3BI() 36 length = length_base + lengthOffset; in android_glGetActiveAttrib__III_3II_3II_3II_3BI() 112 if (length_base) { in android_glGetActiveAttrib__III_3II_3II_3II_3BI() 113 _env->ReleasePrimitiveArrayCritical(length_ref, length_base, in android_glGetActiveAttrib__III_3II_3II_3II_3BI()
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/frameworks/base/core/jni/ |
D | android_opengl_GLES30.cpp | 1782 GLsizei *length_base = (GLsizei *) 0; in android_glGetTransformFeedbackVarying__III_3II_3II_3II_3BI() local 1808 length_base = (GLsizei *) in android_glGetTransformFeedbackVarying__III_3II_3II_3II_3BI() 1810 length = length_base + lengthOffset; in android_glGetTransformFeedbackVarying__III_3II_3II_3II_3BI() 1886 if (length_base) { in android_glGetTransformFeedbackVarying__III_3II_3II_3II_3BI() 1887 _env->ReleasePrimitiveArrayCritical(length_ref, length_base, in android_glGetTransformFeedbackVarying__III_3II_3II_3II_3BI() 3776 GLsizei *length_base = (GLsizei *) 0; in android_glGetSynciv__JII_3II_3II() local 3796 length_base = (GLsizei *) in android_glGetSynciv__JII_3II_3II() 3798 length = length_base + lengthOffset; in android_glGetSynciv__JII_3II_3II() 3830 if (length_base) { in android_glGetSynciv__JII_3II_3II() 3831 _env->ReleasePrimitiveArrayCritical(length_ref, length_base, in android_glGetSynciv__JII_3II_3II() [all …]
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D | android_opengl_GLES20.cpp | 1655 GLsizei *length_base = (GLsizei *) 0; in android_glGetActiveAttrib__III_3II_3II_3II_3BI() local 1681 length_base = (GLsizei *) in android_glGetActiveAttrib__III_3II_3II_3II_3BI() 1683 length = length_base + lengthOffset; in android_glGetActiveAttrib__III_3II_3II_3II_3BI() 1759 if (length_base) { in android_glGetActiveAttrib__III_3II_3II_3II_3BI() 1760 _env->ReleasePrimitiveArrayCritical(length_ref, length_base, in android_glGetActiveAttrib__III_3II_3II_3II_3BI() 1983 GLsizei *length_base = (GLsizei *) 0; in android_glGetActiveUniform__III_3II_3II_3II_3BI() local 2009 length_base = (GLsizei *) in android_glGetActiveUniform__III_3II_3II_3II_3BI() 2011 length = length_base + lengthOffset; in android_glGetActiveUniform__III_3II_3II_3II_3BI() 2087 if (length_base) { in android_glGetActiveUniform__III_3II_3II_3II_3BI() 2088 _env->ReleasePrimitiveArrayCritical(length_ref, length_base, in android_glGetActiveUniform__III_3II_3II_3II_3BI() [all …]
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D | android_opengl_GLES31.cpp | 575 GLsizei *length_base = (GLsizei *) 0; in android_glGetProgramResourceiv__IIII_3III_3II_3II() local 612 length_base = (GLsizei *) in android_glGetProgramResourceiv__IIII_3III_3II_3II() 614 length = length_base + lengthOffset; in android_glGetProgramResourceiv__IIII_3III_3II_3II() 649 if (length_base) { in android_glGetProgramResourceiv__IIII_3III_3II_3II() 650 _env->ReleasePrimitiveArrayCritical(length_ref, length_base, in android_glGetProgramResourceiv__IIII_3III_3II_3II()
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