Searched refs:mDefault2D (Results 1 – 1 of 1) sorted by relevance
75 private Allocation mDefault2D; field in SceneManager112 if (sSceneManager.mDefault2D == null) { in getDefaultTex2D()113 sSceneManager.mDefault2D = getDefault(false); in getDefaultTex2D()115 return sSceneManager.mDefault2D; in getDefaultTex2D()464 mDefault2D = null; in initRS()