Home
last modified time | relevance | path

Searched refs:mFiltering (Results 1 – 4 of 4) sorted by relevance

/frameworks/native/services/surfaceflinger/RenderEngine/
DTexture.cpp25 mWidth(0), mHeight(0), mFiltering(false) { in Texture()
30 mWidth(0), mHeight(0), mFiltering(false) { in Texture()
47 mFiltering = enabled; in setFiltering()
68 return mFiltering; in getFiltering()
DTexture.h30 bool mFiltering; variable
/frameworks/native/services/surfaceflinger/
DLayer.h390 bool mFiltering; variable
DLayer.cpp77 mFiltering(false), in Layer()
748 mFiltering = filtering; in setFiltering()
752 return mFiltering; in getFiltering()