Searched refs:mFontShaderF (Results 1 – 2 of 2) sorted by relevance
480 mFontShaderF->bindTexture(mRSC, 0, mTextTexture.get()); in cacheBitmap()530 mFontShaderF.set(pf); in initRenderState()531 mFontShaderF->bindAllocation(mRSC, mFontShaderFConstant.get(), 0); in initRenderState()536 mFontShaderF->bindSampler(mRSC, 0, mFontSampler.get()); in initRenderState()653 mRSC->setProgramFragment(mFontShaderF.get()); in issueDrawCommand()824 mFontShaderF.clear(); in deinit()
210 ObjectBaseRef<ProgramFragment> mFontShaderF; variable