Searched refs:mGammaTable (Results 1 – 4 of 4) sorted by relevance
149 mGammaTable[i] = uint8_t((float)::floor(pow(i / 255.0f, gamma) * 255.0f + 0.5f)); in LookupGammaFontRenderer()177 mGammaTable[i] = i; in Lookup3GammaFontRenderer()178 mGammaTable[256 + i] = uint8_t((float)::floor(black * 255.0f + 0.5f)); in Lookup3GammaFontRenderer()179 mGammaTable[512 + i] = uint8_t((float)::floor(white * 255.0f + 0.5f)); in Lookup3GammaFontRenderer()240 renderer->setGammaTable(&mGammaTable[gamma * 256]); in getRenderer()
122 mRenderer->setGammaTable(&mGammaTable[0]); in getFontRenderer()147 uint8_t mGammaTable[256]; variable197 uint8_t mGammaTable[256 * kGammaCount]; variable
95 mGammaTable = gammaTable; in setGammaTable()143 const uint8_t* mGammaTable; variable
107 mGammaTable = NULL; in FontRenderer()311 if (mGammaTable) { in cacheBitmap()317 cacheBuffer[row + cacheX] = mGammaTable[tempCol]; in cacheBitmap()