Searched refs:mRGBACacheTextures (Results 1 – 2 of 2) sorted by relevance
162 clearCacheTextures(mRGBACacheTextures); in ~FontRenderer()183 for (uint32_t i = 0; i < mRGBACacheTextures.size(); i++) { in flushAllAndInvalidate()184 mRGBACacheTextures[i]->init(); in flushAllAndInvalidate()205 flushLargeCaches(mRGBACacheTextures); in flushLargeCaches()242 cacheTextures = &mRGBACacheTextures; in cacheBitmap()413 clearCacheTextures(mRGBACacheTextures); in initTextTexture()424 mRGBACacheTextures.push(createCacheTexture(mSmallCacheWidth, mSmallCacheHeight, in initTextTexture()426 mRGBACacheTextures.push(createCacheTexture(mLargeCacheWidth, mLargeCacheHeight >> 1, in initTextTexture()473 checkTextureUpdateForCache(caches, mRGBACacheTextures, resetPixelStore, lastTextureId); in checkTextureUpdate()532 issueDrawCommand(mRGBACacheTextures); in issueDrawCommand()[all …]
189 Vector<CacheTexture*> mRGBACacheTextures; variable