Searched refs:mSpotShadowAlpha (Results 1 – 3 of 3) sorted by relevance
95 private final int mSpotShadowAlpha; field in ThreadedRenderer111 mSpotShadowAlpha = (int) (255 * a.getFloat(R.styleable.Lighting_spotShadowAlpha, 0) + 0.5f); in ThreadedRenderer()217 mAmbientShadowAlpha, mSpotShadowAlpha); in setup()
343 uint8_t getSpotShadowAlpha() const { return mSpotShadowAlpha; } in getSpotShadowAlpha()1021 uint8_t mSpotShadowAlpha; variable
143 , mSpotShadowAlpha(0) {172 mSpotShadowAlpha = spotShadowAlpha; in initLight()3160 float spotShadowAlpha = mSpotShadowAlpha;