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Searched refs:mTexName (Results 1 – 7 of 7) sorted by relevance

/frameworks/native/libs/gui/tests/
DTextureRenderer.cpp31 const sp<GLConsumer>& st) : mTexName(texName), mST(st) { in TextureRenderer()
88 glBindTexture(GL_TEXTURE_EXTERNAL_OES, mTexName); in drawTexture()
DTextureRenderer.h36 GLuint mTexName;
/frameworks/native/libs/gui/
DGLConsumer.cpp130 mTexName(tex), in GLConsumer()
157 mTexName(-1), in GLConsumer()
213 glBindTexture(mTexTarget, mTexName); in updateTexImage()
226 glBindTexture(mTexTarget, mTexName); in updateTexImage()
457 glBindTexture(mTexTarget, mTexName); in bindTextureImageLocked()
478 glBindTexture(mTexTarget, mTexName); in bindTextureImageLocked()
575 glDeleteTextures(1, &mTexName); in detachFromContext()
620 mTexName = tex; in attachToContext()
1028 prefix, mTexName, mCurrentTexture, prefix, mCurrentCrop.left, in dumpLocked()
/frameworks/native/cmds/flatland/
DMain.cpp300 &mGLConsumer, &mSurface, &mTexName); in setUp()
358 return mComposer->compose(mTexName, mGLConsumer); in compose()
368 GLuint mTexName; member in Layer
/frameworks/native/services/surfaceflinger/RenderEngine/
DRenderEngine.h84 uint32_t mTexName, mFbName; variable
DRenderEngine.cpp267 mEngine.bindImageAsFramebuffer(image, &mTexName, &mFbName, &mStatus); in BindImageAsFramebuffer()
275 mEngine.unbindFramebuffer(mTexName, mFbName); in ~BindImageAsFramebuffer()
/frameworks/native/include/gui/
DGLConsumer.h406 uint32_t mTexName; variable