Searched refs:mUseFenceSync (Results 1 – 2 of 2) sorted by relevance
412 const bool mUseFenceSync; variable
131 mUseFenceSync(useFenceSync), in GLConsumer()158 mUseFenceSync(useFenceSync), in GLConsumer()666 } else if (mUseFenceSync && SyncFeatures::getInstance().useFenceSync()) { in syncForReleaseLocked()