/frameworks/compile/mclinker/lib/LD/ |
D | GNUArchiveReader.cpp | 205 Input* member = NULL; in readMemberHeader() local 209 member = pArchiveRoot.getMemberFile(pArchiveFile, in readMemberHeader() 233 member = pArchiveRoot.getMemberFile(pArchiveFile, in readMemberHeader() 239 return member; in readMemberHeader() 369 Input* member = NULL; in includeMember() local 376 member = readMemberHeader(pArchive, in includeMember() 381 assert(member != NULL); in includeMember() 383 if (Input::Archive == member->type()) { in includeMember() 384 cur_archive = member; in includeMember() 394 pArchive.inputs().insert(parent->lastPos, *(parent->move), *member); in includeMember() [all …]
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D | Archive.cpp | 257 Input* member = NULL; in getMemberFile() local 259 member = m_Builder.createInput(pName, pPath, Input::Unknown, pFileOffset); in getMemberFile() 260 assert(member != NULL); in getMemberFile() 261 member->setMemArea(pArchiveFile.memArea()); in getMemberFile() 262 m_Builder.setContext(*member); in getMemberFile() 265 member = m_Builder.createInput(pName, pPath, Input::Unknown); in getMemberFile() 266 assert(member != NULL); in getMemberFile() 267 if (!m_Builder.setMemory(*member, FileHandle::ReadOnly)) { in getMemberFile() 268 error(diag::err_cannot_open_input) << member->name() << member->path(); in getMemberFile() 271 m_Builder.setContext(*member); in getMemberFile() [all …]
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/frameworks/native/libs/input/tests/ |
D | StructLayout_test.cpp | 22 #define CHECK_OFFSET(type, member, expected_offset) \ argument 23 static_assert((offsetof(type, member) == expected_offset), "")
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/frameworks/base/docs/html/guide/topics/ui/ |
D | binding.jd | 58 android.widget.AdapterView.OnItemClickListener} member to a listener and 70 // Now hook into our object and set its onItemClickListener member
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/frameworks/base/tools/aidl/ |
D | aidl.cpp | 560 interface_item_type* member = c->interface_items; local 561 while (member) { 562 if (member->item_type == METHOD_TYPE) { 563 method_type* m = (method_type*)member; 579 member = member->next;
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/frameworks/av/services/camera/libcameraservice/device3/ |
D | Camera3OutputStream.cpp | 26 #define container_of(ptr, type, member) \ argument 27 (type *)((char*)(ptr) - offsetof(type, member))
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/frameworks/av/services/camera/libcameraservice/device1/ |
D | CameraHardwareInterface.h | 590 #define container_of(ptr, type, member) ({ \ argument 591 const typeof(((type *) 0)->member) *__mptr = (ptr); \ 592 (type *) ((char *) __mptr - (char *)(&((type *)0)->member)); })
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/frameworks/base/docs/html/training/animation/ |
D | crossfade.jd | 115 <li>Create member variables for the views that you want to crossfade. You need 123 system property in a member variable. This property defines a standard
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/frameworks/base/docs/html/training/graphics/opengl/ |
D | draw.jd | 187 // get handle to vertex shader's vPosition member 198 // get handle to fragment shader's vColor member
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D | touch.jd | 113 adding a public member. Since the renderer code is running on a separate thread from the main user
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D | projection.jd | 134 // This matrix member variable provides a hook to manipulate
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/frameworks/base/docs/html/training/wearables/watch-faces/ |
D | information.jd | 193 so the system redraws your watch face. Store your data inside member variables of the 212 <p>The callback method stores the result in a member variable, invalidates the view, and
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D | issues.jd | 53 <code>mIsRound</code> and <code>mChinSize</code> member variables.</p>
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D | drawing.jd | 64 by declaring member variables for these resources in your <code>WatchFaceService.Engine</code> 145 <p>After you have declared member variables for bitmap resources, paint styles, and other
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/frameworks/av/services/camera/libcameraservice/device2/ |
D | Camera2Device.cpp | 998 #define container_of(ptr, type, member) \ argument 999 (type *)((char*)(ptr) - offsetof(type, member)) 1387 #define container_of(ptr, type, member) \ argument 1388 (type *)((char*)(ptr) - offsetof(type, member))
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/frameworks/base/docs/html/training/basics/activity-lifecycle/ |
D | starting.jd | 128 information such as member variables is retained, but it cannot execute any code.</dd> 193 declaring the user interface (defined in an XML layout file), defining member variables, 207 // Initialize member TextView so we can manipulate it later
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D | recreating.jd | 57 activity might have more state information that you'd like to restore, such as member variables that
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/frameworks/wilhelm/doc/ |
D | Doxyfile | 66 # include brief member descriptions after the members that are listed in 73 # the brief description of a member or function before the detailed description. 159 # member inherits the documentation from any documented member that it 165 # a new page for each member. If set to NO, the documentation of a member will 251 # If member grouping is used in the documentation and the DISTRIBUTE_GROUP_DOC 253 # member in the group (if any) for the other members of the group. By default 258 # Set the SUBGROUPING tag to YES (the default) to allow class member groups of 269 # with name TypeT. When disabled the typedef will appear as a member of a file, 403 # alphabetically by member name. If set to NO the members will appear in 410 # by member name. If set to NO (the default) the members will appear in
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/frameworks/base/docs/html/guide/topics/ui/accessibility/ |
D | services.jd | 177 AccessibilityServiceInfo.packageNames} member.</li> 183 AccessibilityServiceInfo.eventTypes} member. </li> 308 {@link android.accessibilityservice.AccessibilityServiceInfo#flags flags} member of the service's 338 {@link android.accessibilityservice.AccessibilityServiceInfo#flags flags} member of the service’s
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/frameworks/base/docs/html/guide/topics/graphics/ |
D | opengl.jd | 335 <p>In the ES 2.0 and 3.0 APIs, you apply projection and camera view by first adding a matrix member 336 to the vertex shaders of your graphics objects. With this matrix member added, you can then 342 code, the included {@code uMVPMatrix} member allows you to apply projection and camera viewing 348 // This matrix member variable provides a hook to manipulate 362 member in the vertex shader into which you apply a combined projection matrix and camera view
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/frameworks/base/docs/html/distribute/users/ |
D | build-community.jd | 187 your community. Giving a special <em>member of the week</em> badge is an easy
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/frameworks/base/docs/html/training/notepad/ |
D | notepad-ex2.jd | 53 unchanged from the first exercise. Also notice that the member field used to store the 54 notes Cursor is now called <code>mNotesCursor</code>. The <code>m</code> denotes a member 410 <p>Note that <code>mTitleText</code> and <code>mBodyText</code> are member
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/frameworks/base/docs/html/training/camera/ |
D | photobasics.jd | 183 member variable for later use. Here's an example solution in a method that returns
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/frameworks/base/docs/html/tools/help/ |
D | proguard.jd | 101 translates the obfuscated stack trace back to the original class, method, and member names.
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/frameworks/base/docs/html/reference/renderscript/ |
D | doxygen.css | 381 /* Styles for detailed member documentation */
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