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/frameworks/compile/mclinker/lib/LD/
DGNUArchiveReader.cpp205 Input* member = NULL; in readMemberHeader() local
209 member = pArchiveRoot.getMemberFile(pArchiveFile, in readMemberHeader()
233 member = pArchiveRoot.getMemberFile(pArchiveFile, in readMemberHeader()
239 return member; in readMemberHeader()
369 Input* member = NULL; in includeMember() local
376 member = readMemberHeader(pArchive, in includeMember()
381 assert(member != NULL); in includeMember()
383 if (Input::Archive == member->type()) { in includeMember()
384 cur_archive = member; in includeMember()
394 pArchive.inputs().insert(parent->lastPos, *(parent->move), *member); in includeMember()
[all …]
DArchive.cpp257 Input* member = NULL; in getMemberFile() local
259 member = m_Builder.createInput(pName, pPath, Input::Unknown, pFileOffset); in getMemberFile()
260 assert(member != NULL); in getMemberFile()
261 member->setMemArea(pArchiveFile.memArea()); in getMemberFile()
262 m_Builder.setContext(*member); in getMemberFile()
265 member = m_Builder.createInput(pName, pPath, Input::Unknown); in getMemberFile()
266 assert(member != NULL); in getMemberFile()
267 if (!m_Builder.setMemory(*member, FileHandle::ReadOnly)) { in getMemberFile()
268 error(diag::err_cannot_open_input) << member->name() << member->path(); in getMemberFile()
271 m_Builder.setContext(*member); in getMemberFile()
[all …]
/frameworks/native/libs/input/tests/
DStructLayout_test.cpp22 #define CHECK_OFFSET(type, member, expected_offset) \ argument
23 static_assert((offsetof(type, member) == expected_offset), "")
/frameworks/base/docs/html/guide/topics/ui/
Dbinding.jd58 android.widget.AdapterView.OnItemClickListener} member to a listener and
70 // Now hook into our object and set its onItemClickListener member
/frameworks/base/tools/aidl/
Daidl.cpp560 interface_item_type* member = c->interface_items; local
561 while (member) {
562 if (member->item_type == METHOD_TYPE) {
563 method_type* m = (method_type*)member;
579 member = member->next;
/frameworks/av/services/camera/libcameraservice/device3/
DCamera3OutputStream.cpp26 #define container_of(ptr, type, member) \ argument
27 (type *)((char*)(ptr) - offsetof(type, member))
/frameworks/av/services/camera/libcameraservice/device1/
DCameraHardwareInterface.h590 #define container_of(ptr, type, member) ({ \ argument
591 const typeof(((type *) 0)->member) *__mptr = (ptr); \
592 (type *) ((char *) __mptr - (char *)(&((type *)0)->member)); })
/frameworks/base/docs/html/training/animation/
Dcrossfade.jd115 <li>Create member variables for the views that you want to crossfade. You need
123 system property in a member variable. This property defines a standard
/frameworks/base/docs/html/training/graphics/opengl/
Ddraw.jd187 // get handle to vertex shader's vPosition member
198 // get handle to fragment shader's vColor member
Dtouch.jd113 adding a public member. Since the renderer code is running on a separate thread from the main user
Dprojection.jd134 // This matrix member variable provides a hook to manipulate
/frameworks/base/docs/html/training/wearables/watch-faces/
Dinformation.jd193 so the system redraws your watch face. Store your data inside member variables of the
212 <p>The callback method stores the result in a member variable, invalidates the view, and
Dissues.jd53 <code>mIsRound</code> and <code>mChinSize</code> member variables.</p>
Ddrawing.jd64 by declaring member variables for these resources in your <code>WatchFaceService.Engine</code>
145 <p>After you have declared member variables for bitmap resources, paint styles, and other
/frameworks/av/services/camera/libcameraservice/device2/
DCamera2Device.cpp998 #define container_of(ptr, type, member) \ argument
999 (type *)((char*)(ptr) - offsetof(type, member))
1387 #define container_of(ptr, type, member) \ argument
1388 (type *)((char*)(ptr) - offsetof(type, member))
/frameworks/base/docs/html/training/basics/activity-lifecycle/
Dstarting.jd128 information such as member variables is retained, but it cannot execute any code.</dd>
193 declaring the user interface (defined in an XML layout file), defining member variables,
207 // Initialize member TextView so we can manipulate it later
Drecreating.jd57 activity might have more state information that you'd like to restore, such as member variables that
/frameworks/wilhelm/doc/
DDoxyfile66 # include brief member descriptions after the members that are listed in
73 # the brief description of a member or function before the detailed description.
159 # member inherits the documentation from any documented member that it
165 # a new page for each member. If set to NO, the documentation of a member will
251 # If member grouping is used in the documentation and the DISTRIBUTE_GROUP_DOC
253 # member in the group (if any) for the other members of the group. By default
258 # Set the SUBGROUPING tag to YES (the default) to allow class member groups of
269 # with name TypeT. When disabled the typedef will appear as a member of a file,
403 # alphabetically by member name. If set to NO the members will appear in
410 # by member name. If set to NO (the default) the members will appear in
/frameworks/base/docs/html/guide/topics/ui/accessibility/
Dservices.jd177 AccessibilityServiceInfo.packageNames} member.</li>
183 AccessibilityServiceInfo.eventTypes} member. </li>
308 {@link android.accessibilityservice.AccessibilityServiceInfo#flags flags} member of the service's
338 {@link android.accessibilityservice.AccessibilityServiceInfo#flags flags} member of the service’s
/frameworks/base/docs/html/guide/topics/graphics/
Dopengl.jd335 <p>In the ES 2.0 and 3.0 APIs, you apply projection and camera view by first adding a matrix member
336 to the vertex shaders of your graphics objects. With this matrix member added, you can then
342 code, the included {@code uMVPMatrix} member allows you to apply projection and camera viewing
348 // This matrix member variable provides a hook to manipulate
362 member in the vertex shader into which you apply a combined projection matrix and camera view
/frameworks/base/docs/html/distribute/users/
Dbuild-community.jd187 your community. Giving a special <em>member of the week</em> badge is an easy
/frameworks/base/docs/html/training/notepad/
Dnotepad-ex2.jd53 unchanged from the first exercise. Also notice that the member field used to store the
54 notes Cursor is now called <code>mNotesCursor</code>. The <code>m</code> denotes a member
410 <p>Note that <code>mTitleText</code> and <code>mBodyText</code> are member
/frameworks/base/docs/html/training/camera/
Dphotobasics.jd183 member variable for later use. Here's an example solution in a method that returns
/frameworks/base/docs/html/tools/help/
Dproguard.jd101 translates the obfuscated stack trace back to the original class, method, and member names.
/frameworks/base/docs/html/reference/renderscript/
Ddoxygen.css381 /* Styles for detailed member documentation */

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