Searched refs:numReadyAnims (Results 1 – 1 of 1) sorted by relevance
696 int numReadyAnims = mReadyAnims.size(); in doAnimationFrame() local697 if (numReadyAnims > 0) { in doAnimationFrame()698 for (int i = 0; i < numReadyAnims; ++i) { in doAnimationFrame()