/frameworks/av/include/camera/ |
D | ProCamera.h | 77 virtual void onFrameAvailable(int /*streamId*/, in onFrameAvailable() function 268 virtual void onFrameAvailable(const BufferItem& /* item */) { 271 c->onFrameAvailable(mStreamId); 310 void onFrameAvailable(int streamId);
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/frameworks/native/libs/gui/ |
D | BufferQueue.cpp | 34 void BufferQueue::ProxyConsumerListener::onFrameAvailable( in onFrameAvailable() function in android::BufferQueue::ProxyConsumerListener 38 listener->onFrameAvailable(item); in onFrameAvailable()
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D | IConsumerListener.cpp | 43 virtual void onFrameAvailable(const BufferItem& item) { in onFrameAvailable() function in android::BpConsumerListener 75 onFrameAvailable(item); in onTransact()
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D | ConsumerBase.cpp | 101 void ConsumerBase::onFrameAvailable(const BufferItem& item) { in onFrameAvailable() function in android::ConsumerBase 112 listener->onFrameAvailable(item); in onFrameAvailable()
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/frameworks/native/include/gui/ |
D | ConsumerBase.h | 49 virtual void onFrameAvailable(const BufferItem& item) = 0; 109 virtual void onFrameAvailable(const BufferItem& item);
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D | IConsumerListener.h | 54 virtual void onFrameAvailable(const BufferItem& item) = 0; /* Asynchronous */
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D | BufferQueue.h | 65 virtual void onFrameAvailable(const android::BufferItem& item);
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D | StreamSplitter.h | 77 virtual void onFrameAvailable(const BufferItem& item);
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/frameworks/av/include/media/stagefright/ |
D | SurfaceMediaSource.h | 69 virtual void onFrameAvailable() = 0; 127 virtual void onFrameAvailable(const BufferItem& item);
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/frameworks/base/graphics/java/android/graphics/ |
D | SurfaceTexture.java | 84 void onFrameAvailable(SurfaceTexture surfaceTexture); in onFrameAvailable() method 203 listener.onFrameAvailable(SurfaceTexture.this); in setOnFrameAvailableListener()
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/frameworks/native/libs/gui/tests/ |
D | FrameWaiter.h | 38 virtual void onFrameAvailable(const BufferItem& /* item */) { in onFrameAvailable() function
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D | DisconnectWaiter.h | 47 virtual void onFrameAvailable(const BufferItem& /* item */) { in onFrameAvailable() function
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D | SurfaceTextureGLThreadToGL.h | 133 virtual void onFrameAvailable(const BufferItem& /* item */) { in onFrameAvailable() function
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/frameworks/av/cmds/screenrecord/ |
D | FrameOutput.h | 65 virtual void onFrameAvailable(const BufferItem& item);
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D | Overlay.h | 81 virtual void onFrameAvailable(const BufferItem& item);
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/frameworks/av/services/camera/libcameraservice/api1/client2/ |
D | BurstCapture.h | 42 virtual void onFrameAvailable(const BufferItem& item);
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D | JpegProcessor.h | 50 void onFrameAvailable(const BufferItem& item);
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D | CallbackProcessor.h | 47 void onFrameAvailable(const BufferItem& item);
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D | BurstCapture.cpp | 47 void BurstCapture::onFrameAvailable(const BufferItem &/*item*/) { in onFrameAvailable() function in android::camera2::BurstCapture
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D | ZslProcessor.h | 56 virtual void onFrameAvailable(const BufferItem& item);
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D | StreamingProcessor.h | 83 virtual void onFrameAvailable(const BufferItem& item);
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/frameworks/native/services/surfaceflinger/DisplayHardware/ |
D | FramebufferSurface.h | 59 virtual void onFrameAvailable(const BufferItem& item);
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/frameworks/av/services/camera/libcameraservice/gui/ |
D | RingBufferConsumer.h | 168 virtual void onFrameAvailable(const android::BufferItem& item);
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D | RingBufferConsumer.cpp | 271 void RingBufferConsumer::onFrameAvailable(const android::BufferItem& item) { in onFrameAvailable() function in android::RingBufferConsumer 324 ConsumerBase::onFrameAvailable(item); in onFrameAvailable()
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/frameworks/av/camera/ |
D | ProCamera.cpp | 314 void ProCamera::onFrameAvailable(int streamId) { in onFrameAvailable() function in android::ProCamera 321 listener->onFrameAvailable(streamId, stream.cpuConsumer); in onFrameAvailable()
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