/frameworks/native/services/surfaceflinger/tests/resize/ |
D | resize.cpp | 50 ANativeWindow_Buffer outBuffer; in main() local 51 surface->lock(&outBuffer, NULL); in main() 52 ssize_t bpr = outBuffer.stride * bytesPerPixel(outBuffer.format); in main() 53 android_memset16((uint16_t*)outBuffer.bits, 0xF800, bpr*outBuffer.height); in main() 56 surface->lock(&outBuffer); in main() 57 android_memset16((uint16_t*)outBuffer.bits, 0x07E0, bpr*outBuffer.height); in main()
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/frameworks/native/libs/gui/tests/ |
D | SRGB_test.cpp | 302 ANativeWindow_Buffer outBuffer; in createDebugSurface() local 305 mOutputSurface->lock(&outBuffer, &inOutDirtyBounds); in createDebugSurface() 306 uint8_t* bytePointer = reinterpret_cast<uint8_t*>(outBuffer.bits); in createDebugSurface() 307 for (int y = 0; y < outBuffer.height; ++y) { in createDebugSurface() 308 int rowOffset = y * outBuffer.stride; // pixels in createDebugSurface() 309 for (int x = 0; x < outBuffer.width; ++x) { in createDebugSurface() 326 ANativeWindow_Buffer outBuffer; in copyToDebugSurface() local 328 mOutputSurface->lock(&outBuffer, &outBufferBounds); in copyToDebugSurface() 329 ASSERT_EQ(mLockedBuffer.width, outBuffer.width); in copyToDebugSurface() 330 ASSERT_EQ(mLockedBuffer.height, outBuffer.height); in copyToDebugSurface() [all …]
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/frameworks/av/cmds/stagefright/ |
D | sf2.cpp | 451 sp<ABuffer> outBuffer; in onFillThisBuffer() local 452 CHECK(msg->findBuffer("buffer", &outBuffer)); in onFillThisBuffer() 455 outBuffer = mCSD.editItemAt(mCSDIndex++); in onFillThisBuffer() 456 outBuffer->meta()->setInt64("timeUs", 0); in onFillThisBuffer() 458 size_t sizeLeft = outBuffer->capacity(); in onFillThisBuffer() 459 outBuffer->setRange(0, 0); in onFillThisBuffer() 493 if (outBuffer->size() == 0) { in onFillThisBuffer() 497 CHECK_GT(outBuffer->size(), 0u); in onFillThisBuffer() 505 if (outBuffer->size() == 0) { in onFillThisBuffer() 509 outBuffer->meta()->setInt64("timeUs", timeUs); in onFillThisBuffer() [all …]
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/frameworks/base/core/jni/ |
D | android_view_Surface.cpp | 215 ANativeWindow_Buffer outBuffer; in nativeLockCanvas() local 216 status_t err = surface->lock(&outBuffer, dirtyRectPtr); in nativeLockCanvas() 226 env->SetIntField(canvasObj, gCanvasClassInfo.mSurfaceFormat, outBuffer.format); in nativeLockCanvas() 228 SkImageInfo info = SkImageInfo::Make(outBuffer.width, outBuffer.height, in nativeLockCanvas() 229 convertPixelFormat(outBuffer.format), in nativeLockCanvas() 231 if (outBuffer.format == PIXEL_FORMAT_RGBX_8888) { in nativeLockCanvas() 236 ssize_t bpr = outBuffer.stride * bytesPerPixel(outBuffer.format); in nativeLockCanvas() 238 if (outBuffer.width > 0 && outBuffer.height > 0) { in nativeLockCanvas() 239 bitmap.setPixels(outBuffer.bits); in nativeLockCanvas()
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D | android_view_TextureView.cpp | 105 static int32_t native_window_lock(ANativeWindow* window, ANativeWindow_Buffer* outBuffer, in native_window_lock() argument 107 return window->perform(window, NATIVE_WINDOW_LOCK, outBuffer, inOutDirtyBounds); in native_window_lock()
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/frameworks/av/media/libeffects/loudness/ |
D | EffectLoudnessEnhancer.cpp | 267 effect_handle_t self, audio_buffer_t *inBuffer, audio_buffer_t *outBuffer) in LE_process() argument 276 outBuffer == NULL || outBuffer->raw == NULL || in LE_process() 277 inBuffer->frameCount != outBuffer->frameCount || in LE_process() 295 if (inBuffer->raw != outBuffer->raw) { in LE_process() 297 for (size_t i = 0; i < outBuffer->frameCount*2; i++) { in LE_process() 298 outBuffer->s16[i] = clamp16(outBuffer->s16[i] + inBuffer->s16[i]); in LE_process() 301 memcpy(outBuffer->raw, inBuffer->raw, outBuffer->frameCount * 2 * sizeof(int16_t)); in LE_process()
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/frameworks/base/libs/input/ |
D | SpriteController.cpp | 202 ANativeWindow_Buffer outBuffer; in doUpdateSprites() local 203 status_t status = surface->lock(&outBuffer, NULL); in doUpdateSprites() 208 ssize_t bpr = outBuffer.stride * bytesPerPixel(outBuffer.format); in doUpdateSprites() 209 … surfaceBitmap.installPixels(SkImageInfo::MakeN32Premul(outBuffer.width, outBuffer.height), in doUpdateSprites() 210 outBuffer.bits, bpr); in doUpdateSprites() 218 if (outBuffer.width > update.state.icon.bitmap.width()) { in doUpdateSprites() 221 outBuffer.width, update.state.icon.bitmap.height(), paint); in doUpdateSprites() 223 if (outBuffer.height > update.state.icon.bitmap.height()) { in doUpdateSprites() 226 outBuffer.width, outBuffer.height, paint); in doUpdateSprites()
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/frameworks/native/services/surfaceflinger/tests/ |
D | Transaction_test.cpp | 34 ANativeWindow_Buffer outBuffer; in fillSurfaceRGBA8() local 37 ASSERT_EQ(NO_ERROR, s->lock(&outBuffer, NULL)); in fillSurfaceRGBA8() 38 uint8_t* img = reinterpret_cast<uint8_t*>(outBuffer.bits); in fillSurfaceRGBA8() 39 for (uint32_t y = 0; y < outBuffer.height; y++) { in fillSurfaceRGBA8() 40 for (uint32_t x = 0; x < outBuffer.width; x++) { in fillSurfaceRGBA8() 41 uint8_t* pixel = img + (4 * (y*outBuffer.stride + x)); in fillSurfaceRGBA8()
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/frameworks/av/media/libeffects/visualizer/ |
D | EffectVisualizer.cpp | 308 effect_handle_t self,audio_buffer_t *inBuffer, audio_buffer_t *outBuffer) in Visualizer_process() argument 317 outBuffer == NULL || outBuffer->raw == NULL || in Visualizer_process() 318 inBuffer->frameCount != outBuffer->frameCount || in Visualizer_process() 398 if (inBuffer->raw != outBuffer->raw) { in Visualizer_process() 400 for (size_t i = 0; i < outBuffer->frameCount*2; i++) { in Visualizer_process() 401 outBuffer->s16[i] = clamp16(outBuffer->s16[i] + inBuffer->s16[i]); in Visualizer_process() 404 memcpy(outBuffer->raw, inBuffer->raw, outBuffer->frameCount * 2 * sizeof(int16_t)); in Visualizer_process()
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/frameworks/native/services/surfaceflinger/DisplayHardware/ |
D | FramebufferSurface.cpp | 86 status_t FramebufferSurface::nextBuffer(sp<GraphicBuffer>& outBuffer, sp<Fence>& outFence) { in nextBuffer() argument 92 outBuffer = mCurrentBuffer; in nextBuffer() 120 outBuffer = mCurrentBuffer; in nextBuffer()
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D | FramebufferSurface.h | 67 status_t nextBuffer(sp<GraphicBuffer>& outBuffer, sp<Fence>& outFence);
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/frameworks/base/native/android/ |
D | native_window.cpp | 77 int32_t ANativeWindow_lock(ANativeWindow* window, ANativeWindow_Buffer* outBuffer, in ANativeWindow_lock() argument 79 return window->perform(window, NATIVE_WINDOW_LOCK, outBuffer, inOutDirtyBounds); in ANativeWindow_lock()
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/frameworks/native/services/surfaceflinger/ |
D | MonitoredProducer.cpp | 72 status_t MonitoredProducer::detachNextBuffer(sp<GraphicBuffer>* outBuffer, in detachNextBuffer() argument 74 return mProducer->detachNextBuffer(outBuffer, outFence); in detachNextBuffer()
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D | MonitoredProducer.h | 42 virtual status_t detachNextBuffer(sp<GraphicBuffer>* outBuffer,
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/frameworks/av/media/libeffects/testlibs/ |
D | EffectEqualizer.cpp | 601 …C" int Equalizer_process(effect_handle_t self, audio_buffer_t *inBuffer, audio_buffer_t *outBuffer) in Equalizer_process() argument 609 outBuffer == NULL || outBuffer->raw == NULL || in Equalizer_process() 610 inBuffer->frameCount != outBuffer->frameCount) { in Equalizer_process() 621 pContext->adapter.process(inBuffer->raw, outBuffer->raw, outBuffer->frameCount); in Equalizer_process()
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/frameworks/native/libs/gui/ |
D | Surface.cpp | 532 ANativeWindow_Buffer* outBuffer = va_arg(args, ANativeWindow_Buffer*); in dispatchLock() local 534 return lock(outBuffer, inOutDirtyBounds); in dispatchLock() 797 ANativeWindow_Buffer* outBuffer, ARect* inOutDirtyBounds) in lock() argument 880 outBuffer->width = backBuffer->width; in lock() 881 outBuffer->height = backBuffer->height; in lock() 882 outBuffer->stride = backBuffer->stride; in lock() 883 outBuffer->format = backBuffer->format; in lock() 884 outBuffer->bits = vaddr; in lock()
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D | BufferQueueConsumer.cpp | 38 status_t BufferQueueConsumer::acquireBuffer(BufferItem* outBuffer, in acquireBuffer() argument 147 *outBuffer = *front; in acquireBuffer() 163 if (outBuffer->mAcquireCalled) { in acquireBuffer() 164 outBuffer->mGraphicBuffer = NULL; in acquireBuffer()
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D | IGraphicBufferProducer.cpp | 128 virtual status_t detachNextBuffer(sp<GraphicBuffer>* outBuffer, in detachNextBuffer() argument 130 if (outBuffer == NULL) { in detachNextBuffer() 147 *outBuffer = new GraphicBuffer; in detachNextBuffer() 148 reply.read(**outBuffer); in detachNextBuffer()
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/frameworks/av/media/libeffects/downmix/ |
D | EffectDownmix.c | 259 audio_buffer_t *inBuffer, audio_buffer_t *outBuffer) { in Downmix_Process() argument 270 outBuffer == NULL || outBuffer->raw == NULL || in Downmix_Process() 271 inBuffer->frameCount != outBuffer->frameCount) { in Downmix_Process() 286 pDst = outBuffer->s16; in Downmix_Process() 287 size_t numFrames = outBuffer->frameCount; in Downmix_Process()
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D | EffectDownmix.h | 78 audio_buffer_t *outBuffer);
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/frameworks/native/include/android/ |
D | native_window.h | 113 int32_t ANativeWindow_lock(ANativeWindow* window, ANativeWindow_Buffer* outBuffer,
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/frameworks/av/media/libeffects/lvm/wrapper/Bundle/ |
D | EffectBundle.cpp | 2833 audio_buffer_t *outBuffer){ in Effect_process() argument 2839 LVM_INT16 *out = (LVM_INT16 *)outBuffer->raw; in Effect_process() 2861 outBuffer == NULL || outBuffer->raw == NULL || in Effect_process() 2862 inBuffer->frameCount != outBuffer->frameCount){ in Effect_process() 2870 pContext->pBundledContext->SamplesToExitCountBb -= outBuffer->frameCount * 2; // STEREO in Effect_process() 2890 pContext->pBundledContext->SamplesToExitCountEq -= outBuffer->frameCount * 2; // STEREO in Effect_process() 2904 pContext->pBundledContext->SamplesToExitCountVirt -= outBuffer->frameCount * 2;// STEREO in Effect_process() 2932 (LVM_INT16 *)outBuffer->raw, in Effect_process() 2933 outBuffer->frameCount, in Effect_process() 2945 for (size_t i=0; i < outBuffer->frameCount*2; i++){ in Effect_process() [all …]
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/frameworks/av/media/libeffects/proxy/ |
D | EffectProxy.h | 43 audio_buffer_t *outBuffer);
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/frameworks/av/media/libeffects/preprocessing/ |
D | PreProcessing.cpp | 1165 audio_buffer_t *outBuffer) in PreProcessingFx_Process() argument 1177 outBuffer == NULL || outBuffer->raw == NULL){ in PreProcessingFx_Process() 1189 size_t framesRq = outBuffer->frameCount; in PreProcessingFx_Process() 1193 if (outBuffer->frameCount < fr) { in PreProcessingFx_Process() 1194 fr = outBuffer->frameCount; in PreProcessingFx_Process() 1196 memcpy(outBuffer->s16, in PreProcessingFx_Process() 1205 outBuffer->frameCount = framesWr; in PreProcessingFx_Process() 1322 memcpy(outBuffer->s16 + framesWr * session->outChannelCount, in PreProcessingFx_Process() 1329 outBuffer->frameCount += fr; in PreProcessingFx_Process() 1717 audio_buffer_t *outBuffer __unused) in PreProcessingFx_ProcessReverse()
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/frameworks/av/media/libstagefright/codecs/aacenc/ |
D | SoftAACEncoder2.cpp | 571 void* outBuffer[] = { outPtr }; in onQueueFilled() local 577 outBufDesc.numBufs = sizeof(outBuffer) / sizeof(void*); in onQueueFilled() 578 outBufDesc.bufs = (void**)&outBuffer; in onQueueFilled() 590 outBuffer[0] = outPtr; in onQueueFilled()
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