Searched refs:pUp (Results 1 – 3 of 3) sorted by relevance
147 SLVec3D *pFront, SLVec3D *pUp) in I3DMacroscopic_GetOrientationVectors() argument151 if (NULL == pFront || NULL == pUp) { in I3DMacroscopic_GetOrientationVectors()168 *pUp = up; in I3DMacroscopic_GetOrientationVectors()188 pUp->x = 0; in I3DMacroscopic_GetOrientationVectors()189 pUp->y = 0; in I3DMacroscopic_GetOrientationVectors()190 pUp->z = 0; in I3DMacroscopic_GetOrientationVectors()
242 SLVec3D *pFront, SLVec3D *pUp) in I3DLocation_GetOrientationVectors() argument246 if (NULL == pFront || NULL == pUp) { in I3DLocation_GetOrientationVectors()255 *pUp = up; in I3DLocation_GetOrientationVectors()
1756 SLVec3D *pUp1915 SLVec3D *pUp