Searched refs:paddedWidth (Results 1 – 2 of 2) sorted by relevance
617 uint32_t paddedWidth = (uint32_t) (bounds.right - bounds.left) + 2 * intRadius; in renderDropShadow() local621 if (paddedWidth > maxSize || paddedHeight > maxSize) { in renderDropShadow()627 if (paddedWidth & (RS_CPU_ALLOCATION_ALIGNMENT - 1)) { in renderDropShadow()628 paddedWidth += RS_CPU_ALLOCATION_ALIGNMENT - paddedWidth % RS_CPU_ALLOCATION_ALIGNMENT; in renderDropShadow()630 int size = paddedWidth * paddedHeight; in renderDropShadow()633 int size = paddedWidth * paddedHeight; in renderDropShadow()647 Font::BITMAP, dataBuffer, paddedWidth, paddedHeight, NULL, positions); in renderDropShadow()652 blurImage(&dataBuffer, paddedWidth, paddedHeight, radius); in renderDropShadow()655 image.width = paddedWidth; in renderDropShadow()
383 final int paddedWidth = width - padding.left - padding.right; in layoutWithGravity() local384 adjustedWidth = (int) (paddedWidth * lp.centerWithinArea + 0.5f); in layoutWithGravity()450 final int paddedWidth = width - padding.left - padding.right; in layoutWithGravity() local451 left = (paddedWidth - childWidth) / 2; in layoutWithGravity()