Searched refs:pureTranslate (Results 1 – 5 of 5) sorted by relevance
/frameworks/base/libs/hwui/ |
D | FontRenderer.h | 64 TextSetupFunctor(OpenGLRenderer* renderer, float x, float y, bool pureTranslate, in TextSetupFunctor() argument 66 renderer(renderer), x(x), y(y), pureTranslate(pureTranslate), in TextSetupFunctor() 76 bool pureTranslate; variable
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D | OpenGLRenderer.cpp | 1965 int bitmapCount, TextureVertex* vertices, bool pureTranslate, 1974 texture->setFilter(pureTranslate ? GL_NEAREST : getFilter(paint), true); 2266 const bool pureTranslate = currentTransform()->isPureTranslate(); 2274 if (CC_LIKELY(pureTranslate)) { 2286 if (CC_LIKELY(pureTranslate)) { 2685 const bool pureTranslate = currentTransform()->isPureTranslate(); 2686 if (pureTranslate) { 2705 if (pureTranslate && !linearFilter) { 2710 const Rect* clip = pureTranslate ? mSnapshot->clipRect : &mSnapshot->getLocalClip(); 2715 TextSetupFunctor functor(this, x, y, pureTranslate, alpha, mode, paint); [all …]
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D | FontRenderer.cpp | 80 0.0f, 0.0f, 0.0f, 0.0f, pureTranslate); in operator ()() 88 renderer->setupDrawShaderUniforms(paint->getShader(), pureTranslate); in operator ()()
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D | DisplayListOp.h | 684 bool pureTranslate = true; in multiDraw() local 694 pureTranslate &= state.mMatrix.isPureTranslate(); in multiDraw() 713 pureTranslate, bounds, mPaint); in multiDraw()
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D | OpenGLRenderer.h | 163 TextureVertex* vertices, bool pureTranslate, const Rect& bounds, const SkPaint* paint);
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