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Searched refs:render (Results 1 – 25 of 101) sorted by relevance

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/frameworks/native/libs/gui/tests/
DSurfaceTextureGLThreadToGL_test.cpp27 virtual void render() { in TEST_F() function in android::TEST_F::PT
46 virtual void render() { in TEST_F() function in android::TEST_F::PT
67 virtual void render() { in TEST_F() function in android::TEST_F::PT
96 virtual void render() { in TEST_F() function in android::TEST_F::PT
126 virtual void render() { in TEST_F() function in android::TEST_F::PT
DSurfaceTextureGLThreadToGL.h74 render(); in threadLoop()
81 virtual void render() = 0;
/frameworks/base/tools/layoutlib/bridge/src/android/graphics/
DBidiRenderer.java167 render(start, limit, preferredFont, flag, advances, advancesIndex, draw); in renderScript()
172 render(start, canDisplayUpTo, preferredFont, flag, advances, advancesIndex, draw); in renderScript()
187 render(start, start+charCount, font, flag, advances, advancesIndex, draw); in renderScript()
199 render(start, start + charCount, preferredFont, flag, advances, advancesIndex, in renderScript()
217 private void render(int start, int limit, Font font, int flag, float[] advances, in render() method in BidiRenderer
/frameworks/av/include/media/
DJetPlayer.h67 int render();
111 result = mPlayer->render(); in threadLoop()
/frameworks/base/libs/hwui/font/
DFont.h84 void render(const SkPaint* paint, const char* text, uint32_t start, uint32_t len,
87 void render(const SkPaint* paint, const char* text, uint32_t start, uint32_t len,
115 void render(const SkPaint* paint, const char *text, uint32_t start, uint32_t len,
DFont.cpp299 void Font::render(const SkPaint* paint, const char *text, uint32_t start, uint32_t len, in render() function in android::uirenderer::Font
301 render(paint, text, start, len, numGlyphs, x, y, FRAMEBUFFER, NULL, in render()
305 void Font::render(const SkPaint* paint, const char *text, uint32_t start, uint32_t len, in render() function in android::uirenderer::Font
362 render(paint, text, start, len, numGlyphs, 0, 0, MEASURE, NULL, 0, 0, bounds, positions); in measure()
386 void Font::render(const SkPaint* paint, const char* text, uint32_t start, uint32_t len, in render() function in android::uirenderer::Font
401 RenderGlyph render = gRenderGlyph[(mode << 1) + !mIdentityTransform]; in render() local
424 (*this.*render)(cachedGlyph, penX, penY, in render()
/frameworks/av/media/libmediaplayerservice/
DMidiFile.h70 int render();
102 result = mMidiFile->render(); in threadLoop()
/frameworks/native/opengl/tests/tritex/
Dtritex.cpp31 void render(int quads);
114 render(argc==2 ? atoi(argv[1]) : ITERATIONS); in main()
229 void render(int quads) in render() function
/frameworks/base/docs/html/training/graphics/opengl/
Dmotion.jd19 <li><a href="#cont-render">Enable Continuous Rendering</a></li>
79 <h2 id="cont-render">Enable Continuous Rendering</h2>
82 sure you comment out the line that sets the render mode only draw when dirty, otherwise OpenGL
/frameworks/base/packages/WallpaperCropper/src/com/android/photos/views/
DBlockingGLTextureView.java54 public void render() { in render() method in BlockingGLTextureView
55 mRenderThread.render(); in render()
361 public void render() { in render() method in BlockingGLTextureView.RenderThread
/frameworks/base/tools/layoutlib/bridge/src/com/android/layoutlib/bridge/
DBridgeRenderSession.java89 public Result render(long timeout) { in render() method in BridgeRenderSession
94 mLastResult = mSession.render(false /*freshRender*/); in render()
/frameworks/av/media/libstagefright/include/
DSoftwareRenderer.h35 void render(
/frameworks/native/opengl/tests/gl_basic/
Dgl_basic.cpp29 void render();
207 render(); in main()
337 void render() in render() function
/frameworks/rs/
DrsPath.h45 void render(Context *);
DrsPath.cpp59 void Path::render(Context *rsc) { in render() function in Path
DrsMesh.h78 void render(Context *) const;
DrsScriptC_LibGL.cpp156 sm->render(rsc); in rsrDrawPath()
164 sm->render(rsc); in rsrDrawMesh()
/frameworks/native/cmds/flatland/
DFlatland.h66 virtual bool render(EGLSurface surface) = 0;
DMain.cpp341 bool render() { in render() function in Layer
342 return mRenderer->render(mSurface); in render()
517 result = mLayers[i].render(); in doFrame()
DRenderers.cpp166 virtual bool render(EGLSurface surface) { in staticGradient() function in android::staticGradient::NoRenderer
/frameworks/av/include/ndk/
DNdkMediaCodec.h153 media_status_t AMediaCodec_releaseOutputBuffer(AMediaCodec*, size_t idx, bool render);
/frameworks/base/tools/layoutlib/bridge/src/android/animation/
DAnimationThread.java156 if (mSession.render(false /*freshRender*/).isSuccess()) { in run()
/frameworks/base/tools/layoutlib/bridge/src/com/android/layoutlib/bridge/impl/
DRenderDrawable.java58 public Result render() { in render() method in RenderDrawable
/frameworks/base/media/jni/
Dandroid_media_MediaCodec.h87 size_t index, bool render, bool updatePTS, int64_t timestampNs);
/frameworks/av/media/ndk/
DNdkMediaCodec.cpp339 media_status_t AMediaCodec_releaseOutputBuffer(AMediaCodec *mData, size_t idx, bool render) { in AMediaCodec_releaseOutputBuffer() argument
340 if (render) { in AMediaCodec_releaseOutputBuffer()

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