/frameworks/base/core/tests/coretests/src/com/android/internal/util/ |
D | FileRotatorTest.java | 92 final FileRotator rotate = new FileRotator( in testCombine() local 99 rotate.combineActive(reader, writer("foo"), currentTime); in testCombine() 101 assertReadAll(rotate, "foo"); in testCombine() 107 rotate.combineActive(reader, writer("bar"), currentTime); in testCombine() 109 assertReadAll(rotate, "bar"); in testCombine() 113 final FileRotator rotate = new FileRotator( in testRotate() local 120 rotate.combineActive(reader, writer("foo"), currentTime); in testRotate() 122 assertReadAll(rotate, "foo"); in testRotate() 127 rotate.combineActive(reader, writer("bar"), currentTime); in testRotate() 129 assertReadAll(rotate, "bar"); in testRotate() [all …]
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/frameworks/base/tests/HwAccelerationTest/src/com/android/test/hwui/ |
D | Transform3dActivity.java | 63 rotate(centerX, centerY, camera, matrix, 32.0f); in onDraw() 66 rotate(centerX, centerY, camera, matrix, 12.0f); in onDraw() 69 rotate(centerX, centerY, camera, matrix, 52.0f); in onDraw() 72 rotate(centerX, centerY, camera, matrix, 122.0f); in onDraw() 86 private void rotate(float centerX, float centerY, Camera camera, in rotate() method in Transform3dActivity.Transform3dView
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D | ColoredRectsActivity.java | 96 canvas.rotate(45); in onDraw() 101 canvas.rotate(5); in onDraw() 107 canvas.rotate(5); in onDraw() 113 canvas.rotate(45); in onDraw() 119 canvas.rotate(0.5f); in onDraw()
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D | ViewLayersActivity.java | 65 final ObjectAnimator rotate = ObjectAnimator.ofFloat(middleList, in onCreate() 67 rotate.setDuration(3000); in onCreate() 68 rotate.setRepeatCount(ObjectAnimator.INFINITE); in onCreate() 69 rotate.setRepeatMode(ObjectAnimator.REVERSE); in onCreate() 89 rotate.start(); in onCreate()
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D | RotationActivity.java | 55 canvas.rotate(45.0f); in onDraw()
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/frameworks/support/v7/cardview/eclair-mr1/android/support/v7/widget/ |
D | CardViewEclairMr1.java | 50 canvas.rotate(90); in initStatic() 53 canvas.rotate(90); in initStatic() 56 canvas.rotate(90); in initStatic()
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D | RoundRectDrawableWithShadow.java | 236 canvas.rotate(180f); in drawShadow() 247 canvas.rotate(270f); in drawShadow() 257 canvas.rotate(90f); in drawShadow()
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/frameworks/base/docs/html/training/graphics/opengl/ |
D | motion.jd | 18 <li><a href="#rotate-gl1">Rotate a Shape</a></li> 46 <h2 id="rotate">Rotate a Shape</h2> 74 <p>If your triangle does not rotate after making these changes, make sure you have commented out the 91 // To allow the triangle to rotate automatically, this line is commented out:
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D | touch.jd | 18 <li><a href="#rotate">Apply Rotation</a></li> 41 <p>This lesson shows you how to listen for touch events to let users rotate an OpenGL ES object.</p> 134 <h2 id="rotate">Apply Rotation</h2> 160 screen to rotate the triangle:</p>
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/frameworks/base/docs/html/guide/topics/graphics/ |
D | view-animation.jd | 15 android.widget.TextView} object, you can move, rotate, grow, or shrink the text. If it has a 28 - for example, you can have the contents of a TextView move from left to right, and then rotate 29 180 degrees, or you can have the text move and rotate simultaneously. Each transformation takes a 39 <code><rotate></code>, interpolator element, or <code><set></code> element that holds 45 rotate a View object.</p> 69 <rotate
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/frameworks/base/packages/SystemUI/src/com/android/systemui/recents/views/ |
D | FakeShadowDrawable.java | 201 canvas.rotate(180f); in drawShadow() 212 canvas.rotate(270f); in drawShadow() 222 canvas.rotate(90f); in drawShadow()
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/frameworks/native/services/surfaceflinger/RenderEngine/ |
D | GLES20RenderEngine.cpp | 108 m = mat4::rotate(rot90InRadians, vec3(0,0,1)) * m; in setViewportAndProjection() 111 m = mat4::rotate(rot90InRadians * 2.0f, vec3(0,0,1)) * m; in setViewportAndProjection() 114 m = mat4::rotate(rot90InRadians * 3.0f, vec3(0,0,1)) * m; in setViewportAndProjection()
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/frameworks/support/v7/appcompat/src/android/support/v7/app/ |
D | DrawerArrowDrawable.java | 152 canvas.rotate(canvasRotate * ((mVerticalMirror ^ isRtl) ? -1 : 1)); in draw() 154 canvas.rotate(180); in draw()
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/frameworks/base/graphics/java/android/graphics/ |
D | Camera.java | 102 public native void rotate(float x, float y, float z); in rotate() method in Camera
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/frameworks/base/tests/CanvasCompare/src/com/android/test/hwuicompare/ |
D | DisplayModifier.java | 221 canvas.rotate(5); 227 canvas.rotate(45); 233 canvas.rotate(90); 248 canvas.rotate(20);
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/frameworks/base/rs/java/android/renderscript/ |
D | Matrix3f.java | 244 public void rotate(float rot, float x, float y, float z) { in rotate() method in Matrix3f 256 public void rotate(float rot) { in rotate() method in Matrix3f
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D | Matrix2f.java | 163 public void rotate(float rot) { in rotate() method in Matrix2f
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/frameworks/support/v8/renderscript/java/src/android/support/v8/renderscript/ |
D | Matrix3f.java | 247 public void rotate(float rot, float x, float y, float z) { in rotate() method in Matrix3f 259 public void rotate(float rot) { in rotate() method in Matrix3f
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D | Matrix2f.java | 166 public void rotate(float rot) { in rotate() method in Matrix2f
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/frameworks/base/libs/hwui/ |
D | StatefulBaseRenderer.cpp | 120 void StatefulBaseRenderer::rotate(float degrees) { in rotate() function in android::uirenderer::StatefulBaseRenderer 121 mSnapshot->transform->rotate(degrees, 0.0f, 0.0f, 1.0f); in rotate()
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D | StatefulBaseRenderer.h | 74 virtual void rotate(float degrees);
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/frameworks/rs/ |
D | rsMatrix4x4.h | 64 void rotate(float rot, float x, float y, float z) { in rotate() function
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/frameworks/base/core/java/android/widget/ |
D | AnalogClock.java | 210 canvas.rotate(mHour / 12.0f * 360.0f, x, y); in onDraw() 221 canvas.rotate(mMinutes / 60.0f * 360.0f, x, y); in onDraw()
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/frameworks/base/core/java/android/gesture/ |
D | Instance.java | 108 GestureUtils.rotate(pts, adjustment); in temporalSampler()
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/frameworks/base/packages/WallpaperCropper/src/com/android/gallery3d/glrenderer/ |
D | GLCanvas.java | 60 public abstract void rotate(float angle, float x, float y, float z); in rotate() method
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