Home
last modified time | relevance | path

Searched refs:saturation (Results 1 – 12 of 12) sorted by relevance

/frameworks/wilhelm/src/itf/
DILEDArray.c66 if (!(0 <= color.saturation && color.saturation <= 1000)) in ILEDArray_SetColor()
118 color->saturation = 1000; in ILEDArray_init()
/frameworks/base/tests/HwAccelerationTest/src/com/android/test/hwui/
DColorFiltersMutateActivity.java137 public void setSaturation(float saturation) { in setSaturation() argument
138 mSaturation = saturation; in setSaturation()
142 m.setSaturation(saturation); in setSaturation()
/frameworks/base/core/res/res/raw/
Dcolor_fade_frag.frag6 uniform float saturation;
40 vec3 rgb = pow(hsl2rgb(vec3(hsl.x, hsl.y * saturation, hsl.z * opacity)), vec3(gamma));
/frameworks/base/services/core/java/com/android/server/display/
DColorFade.java379 float saturation = FloatMath.pow(level, 4); in draw()
382 drawFaded(opacity, 1.f / gamma, saturation, scale); in draw()
394 private void drawFaded(float opacity, float gamma, float saturation, float scale) {
397 ", saturation=" + saturation + ", scale=" + scale);
407 GLES20.glUniform1f(mSaturationLoc, saturation);
/frameworks/base/docs/html/design/building-blocks/
Dseek-bars.jd8 such as volume, brightness, or color saturation.</p>
/frameworks/base/docs/html/guide/topics/renderscript/
Dindex.jd27 processing. In this example we will look at applying a levels/saturation operation
/frameworks/support/v7/palette/src/android/support/v7/graphics/
DPalette.java473 private static float createComparisonValue(float saturation, float targetSaturation,
477 invertDiff(saturation, targetSaturation), WEIGHT_SATURATION,
/frameworks/base/graphics/java/android/graphics/
DColor.java160 public static float saturation(int color) { in saturation() method in Color
/frameworks/wilhelm/include/SLES/
DOpenSLES.h624 SLpermille saturation; member
/frameworks/wilhelm/include/OMXAL/
DOpenMAXAL.h2594 XApermille saturation; member
/frameworks/wilhelm/doc/
DDoxyfile822 # The HTML_COLORSTYLE_SAT tag controls the purity (or saturation) of
/frameworks/base/docs/html/about/versions/
Dandroid-4.0.jd290 adjust brightness, adjust saturation, rotate an image, apply a fisheye effect, and much more. The