Searched refs:transformZ (Results 1 – 4 of 4) sorted by relevance
/frameworks/base/libs/hwui/ |
D | TessellationCache.cpp | 166 const SkPath* casterPerimeter, const Matrix4* transformXY, const Matrix4* transformZ, in ShadowTask() argument 173 , transformZ(*transformZ) in ShadowTask() 197 const Matrix4 transformZ; member in android::uirenderer::ShadowTask 202 static void mapPointFakeZ(Vector3& point, const mat4* transformXY, const mat4* transformZ) { in mapPointFakeZ() argument 204 point.z = transformZ->mapZ(point); in mapPointFakeZ() 288 &t->transformXY, &t->transformZ, t->lightCenter, t->lightRadius, in onProcess() 379 const Matrix4* transformXY, const Matrix4* transformZ, in precacheShadows() argument 384 casterPerimeter, transformXY, transformZ, lightCenter, lightRadius); in precacheShadows() 396 const Matrix4* transformXY, const Matrix4* transformZ, in getShadowBuffers() argument 402 transformXY, transformZ, lightCenter, lightRadius); in getShadowBuffers()
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D | TessellationCache.h | 133 const Matrix4* transformXY, const Matrix4* transformZ, 138 const Matrix4* transformXY, const Matrix4* transformZ,
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D | DisplayListOp.h | 1538 DrawShadowOp(const mat4& transformXY, const mat4& transformZ, in DrawShadowOp() argument 1542 , mTransformZ(transformZ) in DrawShadowOp()
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D | OpenGLRenderer.cpp | 3132 static void mapPointFakeZ(Vector3& point, const mat4& transformXY, const mat4& transformZ) { 3134 point.z = transformZ.mapZ(point);
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