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Searched refs:transformZ (Results 1 – 4 of 4) sorted by relevance

/frameworks/base/libs/hwui/
DTessellationCache.cpp166 const SkPath* casterPerimeter, const Matrix4* transformXY, const Matrix4* transformZ, in ShadowTask() argument
173 , transformZ(*transformZ) in ShadowTask()
197 const Matrix4 transformZ; member in android::uirenderer::ShadowTask
202 static void mapPointFakeZ(Vector3& point, const mat4* transformXY, const mat4* transformZ) { in mapPointFakeZ() argument
204 point.z = transformZ->mapZ(point); in mapPointFakeZ()
288 &t->transformXY, &t->transformZ, t->lightCenter, t->lightRadius, in onProcess()
379 const Matrix4* transformXY, const Matrix4* transformZ, in precacheShadows() argument
384 casterPerimeter, transformXY, transformZ, lightCenter, lightRadius); in precacheShadows()
396 const Matrix4* transformXY, const Matrix4* transformZ, in getShadowBuffers() argument
402 transformXY, transformZ, lightCenter, lightRadius); in getShadowBuffers()
DTessellationCache.h133 const Matrix4* transformXY, const Matrix4* transformZ,
138 const Matrix4* transformXY, const Matrix4* transformZ,
DDisplayListOp.h1538 DrawShadowOp(const mat4& transformXY, const mat4& transformZ, in DrawShadowOp() argument
1542 , mTransformZ(transformZ) in DrawShadowOp()
DOpenGLRenderer.cpp3132 static void mapPointFakeZ(Vector3& point, const mat4& transformXY, const mat4& transformZ) {
3134 point.z = transformZ.mapZ(point);