Searched refs:z0 (Results 1 – 7 of 7) sorted by relevance
/frameworks/rs/cpu_ref/ |
D | rsCpuIntrinsic3DLUT.cpp | 129 uint4 z0 = ((yz00 * weight1.y) + (yz10 * weight2.y)) >> (int4)15; in kernel() local 132 uint4 v = ((z0 * weight1.z) + (z1 * weight2.z)) >> (int4)15; in kernel() 149 ALOGE("z0 %08x %08x %08x %08x", z0.x, z0.y, z0.z, z0.w); in kernel()
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/frameworks/rs/java/tests/ImageProcessing/src/com/android/rs/image/ |
D | colorcube.rs | 59 uint4 z0 = ((yz00 * weight1.y) + (yz10 * weight2.y)) >> (uint4)16; 62 uint4 v = ((z0 * weight1.z) + (z1 * weight2.z)) >> (uint4)16;
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/frameworks/rs/java/tests/ImageProcessing_jb/src/com/android/rs/image/ |
D | colorcube.rs | 59 uint4 z0 = ((yz00 * weight1.y) + (yz10 * weight2.y)) >> (uint4)16; 62 uint4 v = ((z0 * weight1.z) + (z1 * weight2.z)) >> (uint4)16;
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/frameworks/rs/java/tests/ImageProcessing2/src/com/android/rs/image/ |
D | colorcube.rs | 64 uint4 z0 = ((yz00 * weight1.y) + (yz10 * weight2.y)) >> (uint4)16; 67 uint4 v = ((z0 * weight1.z) + (z1 * weight2.z)) >> (uint4)16;
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/frameworks/base/core/jni/android/opengl/ |
D | util.cpp | 261 float z0 = *pSrc++; in util_computeBoundingSphere() local 262 float z1 = z0; in util_computeBoundingSphere() 285 if (z < z0) { in util_computeBoundingSphere() 286 z0 = z; in util_computeBoundingSphere() 299 float dz = z1 - z0; in util_computeBoundingSphere() 302 *pSphere++ = z0 + dz * 0.5f; in util_computeBoundingSphere() 315 static inline float dot3(float x0, float y0, float z0, float x1, float y1, float z1) { in dot3() argument 316 return x0 * x1 + y0 * y1 + z0 * z1; in dot3()
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/frameworks/rs/driver/runtime/arch/ |
D | neon.ll | 953 %z0 = extractelement <3 x float> %in, i32 2 954 %z = tail call <4 x float> @smear_f(float %z0) nounwind readnone 1003 %z0 = extractelement <4 x float> %in, i32 2 1004 %z = tail call <4 x float> @smear_f(float %z0) nounwind readnone 1036 %z0 = extractelement <3 x float> %in, i32 2 1037 %z = tail call <4 x float> @smear_f(float %z0) nounwind readnone
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D | asimd.ll | 959 %z0 = extractelement <3 x float> %in, i32 2 960 %z = tail call <4 x float> @smear_f(float %z0) nounwind readnone 1011 %z0 = extractelement <4 x float> %in, i32 2 1012 %z = tail call <4 x float> @smear_f(float %z0) nounwind readnone 1044 %z0 = extractelement <3 x float> %in, i32 2 1045 %z = tail call <4 x float> @smear_f(float %z0) nounwind readnone
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