Home
last modified time | relevance | path

Searched refs:z0 (Results 1 – 7 of 7) sorted by relevance

/frameworks/rs/cpu_ref/
DrsCpuIntrinsic3DLUT.cpp129 uint4 z0 = ((yz00 * weight1.y) + (yz10 * weight2.y)) >> (int4)15; in kernel() local
132 uint4 v = ((z0 * weight1.z) + (z1 * weight2.z)) >> (int4)15; in kernel()
149 ALOGE("z0 %08x %08x %08x %08x", z0.x, z0.y, z0.z, z0.w); in kernel()
/frameworks/rs/java/tests/ImageProcessing/src/com/android/rs/image/
Dcolorcube.rs59 uint4 z0 = ((yz00 * weight1.y) + (yz10 * weight2.y)) >> (uint4)16;
62 uint4 v = ((z0 * weight1.z) + (z1 * weight2.z)) >> (uint4)16;
/frameworks/rs/java/tests/ImageProcessing_jb/src/com/android/rs/image/
Dcolorcube.rs59 uint4 z0 = ((yz00 * weight1.y) + (yz10 * weight2.y)) >> (uint4)16;
62 uint4 v = ((z0 * weight1.z) + (z1 * weight2.z)) >> (uint4)16;
/frameworks/rs/java/tests/ImageProcessing2/src/com/android/rs/image/
Dcolorcube.rs64 uint4 z0 = ((yz00 * weight1.y) + (yz10 * weight2.y)) >> (uint4)16;
67 uint4 v = ((z0 * weight1.z) + (z1 * weight2.z)) >> (uint4)16;
/frameworks/base/core/jni/android/opengl/
Dutil.cpp261 float z0 = *pSrc++; in util_computeBoundingSphere() local
262 float z1 = z0; in util_computeBoundingSphere()
285 if (z < z0) { in util_computeBoundingSphere()
286 z0 = z; in util_computeBoundingSphere()
299 float dz = z1 - z0; in util_computeBoundingSphere()
302 *pSphere++ = z0 + dz * 0.5f; in util_computeBoundingSphere()
315 static inline float dot3(float x0, float y0, float z0, float x1, float y1, float z1) { in dot3() argument
316 return x0 * x1 + y0 * y1 + z0 * z1; in dot3()
/frameworks/rs/driver/runtime/arch/
Dneon.ll953 %z0 = extractelement <3 x float> %in, i32 2
954 %z = tail call <4 x float> @smear_f(float %z0) nounwind readnone
1003 %z0 = extractelement <4 x float> %in, i32 2
1004 %z = tail call <4 x float> @smear_f(float %z0) nounwind readnone
1036 %z0 = extractelement <3 x float> %in, i32 2
1037 %z = tail call <4 x float> @smear_f(float %z0) nounwind readnone
Dasimd.ll959 %z0 = extractelement <3 x float> %in, i32 2
960 %z = tail call <4 x float> @smear_f(float %z0) nounwind readnone
1011 %z0 = extractelement <4 x float> %in, i32 2
1012 %z = tail call <4 x float> @smear_f(float %z0) nounwind readnone
1044 %z0 = extractelement <3 x float> %in, i32 2
1045 %z = tail call <4 x float> @smear_f(float %z0) nounwind readnone