Searched refs:cur_frame (Results 1 – 1 of 1) sorted by relevance
98 int cur_frame; member163 .cur_frame = 0,308 struct frame *frame = &batt_anim->frames[batt_anim->cur_frame]; in draw_battery()313 batt_anim->cur_frame, frame->min_capacity, in draw_battery()340 anim->cur_frame = 0; in reset_animation()347 int cur_frame; in update_screen_state() local386 disp_time = batt_anim->frames[batt_anim->cur_frame].disp_time; in update_screen_state()389 if (batt_anim->cur_frame == 0) { in update_screen_state()401 batt_anim->cur_frame = i - 1; in update_screen_state()404 disp_time = batt_anim->frames[batt_anim->cur_frame].disp_time * 2; in update_screen_state()[all …]