Home
last modified time | relevance | path

Searched refs:GL_TEXTURE0 (Results 1 – 18 of 18) sorted by relevance

/development/perftests/panorama/feature_mos/src/mosaic_renderer/
DYVURenderer.cpp90 glActiveTexture(GL_TEXTURE0); in DrawTexture()
DWarpRenderer.cpp121 glActiveTexture(GL_TEXTURE0); in DrawTexture()
DSurfaceTextureRenderer.cpp130 glActiveTexture(GL_TEXTURE0); in DrawTexture()
/development/samples/ApiDemos/src/com/example/android/apis/graphics/kube/
DKubeRenderer.java96 gl.glActiveTexture(GL10.GL_TEXTURE0); in onSurfaceChanged()
/development/samples/HelloEffects/src/com/example/android/mediafx/
DTextureRenderer.java130 GLES20.glActiveTexture(GLES20.GL_TEXTURE0); in renderTexture()
/development/samples/browseable/MediaEffects/src/com.example.android.mediaeffects/
DTextureRenderer.java130 GLES20.glActiveTexture(GLES20.GL_TEXTURE0); in renderTexture()
/development/samples/ApiDemos/src/com/example/android/apis/graphics/
DStaticTriangleRenderer.java152 glActiveTexture(GL_TEXTURE0); in onDrawFrame()
DTriangleRenderer.java139 gl.glActiveTexture(GL10.GL_TEXTURE0); in onDrawFrame()
DGLES20TriangleRenderer.java57 GLES20.glActiveTexture(GLES20.GL_TEXTURE0); in onDrawFrame()
DFrameBufferObjectActivity.java120 gl.glActiveTexture(GL10.GL_TEXTURE0); in drawOnscreen()
DMatrixPaletteRenderer.java333 gl.glActiveTexture(GL10.GL_TEXTURE0); in onDrawFrame()
DCubeMapActivity.java80 gl.glActiveTexture(GL10.GL_TEXTURE0); in onDrawFrame()
/development/samples/BasicGLSurfaceView/src/com/example/android/basicglsurfaceview/
DGLES20TriangleRenderer.java55 GLES20.glActiveTexture(GLES20.GL_TEXTURE0); in onDrawFrame()
/development/ndk/platforms/android-14/samples/native-media/src/com/example/nativemedia/
DMyGLSurfaceView.java99 GLES20.glActiveTexture(GLES20.GL_TEXTURE0); in onDrawFrame()
/development/samples/ApiDemos/src/com/example/android/apis/graphics/spritetext/
DSpriteTextRenderer.java168 gl.glActiveTexture(GL10.GL_TEXTURE0); in onDrawFrame()
/development/ndk/platforms/android-5/include/GLES2/
Dgl2.h339 #define GL_TEXTURE0 0x84C0 macro
/development/ndk/platforms/android-4/include/GLES/
Dgl.h449 #define GL_TEXTURE0 0x84C0 macro
/development/ndk/platforms/android-18/include/GLES3/
Dgl3.h363 #define GL_TEXTURE0 0x84C0 macro