Searched refs:f_zoom (Results 1 – 2 of 2) sorted by relevance
93 inline void setZoomFactor(float zoom) { f_zoom = zoom; } in setZoomFactor()107 inline float getZoomFactor(void) { return f_zoom; } in getZoomFactor()146 float f_zoom; variable
38 f_zoom = 1.0f; in Init()152 …(void) vp_zoom_motion2d(&tmpMotion, &testMotion, 1, hsize, vsize, (double)f_zoom); // needs to ret… in smoothMotionAdaptive()