Searched refs:light1Position (Results 1 – 1 of 1) sorted by relevance
541 static GLfixed light1Position[] = { 0x10000, -0x20000, -0x10000, 0 }; in configureLightAndMaterial() local549 glLightxv(GL_LIGHT1, GL_POSITION, light1Position); in configureLightAndMaterial()