Searched refs:GeometryShaderOutputType (Results 1 – 6 of 6) sorted by relevance
/external/deqp/framework/referencerenderer/ |
D | rrShaders.hpp | 156 enum GeometryShaderOutputType enum 177 GeometryShaderOutputType outputType, 186 inline GeometryShaderOutputType getOutputType (void) const { return m_outputType; } in getOutputType() 192 const GeometryShaderOutputType m_outputType;
|
D | rrShaders.cpp | 30 …s, size_t numVaryingOutputs, GeometryShaderInputType inputType, GeometryShaderOutputType outputTyp… in GeometryShader()
|
/external/deqp/framework/opengl/simplereference/ |
D | sglrReferenceUtils.hpp | 43 rr::GeometryShaderOutputType mapGLGeometryShaderOutputType (deUint32 primitive);
|
D | sglrShaderProgram.hpp | 128 rr::GeometryShaderOutputType outputType_, in GeometryShaderDeclaration() 139 rr::GeometryShaderOutputType outputType;
|
D | sglrReferenceUtils.cpp | 181 rr::GeometryShaderOutputType mapGLGeometryShaderOutputType (deUint32 primitive) in mapGLGeometryShaderOutputType()
|
/external/deqp/modules/gles31/functional/ |
D | es31fGeometryShaderTests.cpp | 130 std::string outputTypeToGLString (rr::GeometryShaderOutputType outputType) in outputTypeToGLString() 186 …VertexExpanderShader (rr::GeometryShaderInputType inputType, rr::GeometryShaderOutputType outputTy… 194 … genGeometrySource (rr::GeometryShaderInputType inputType, rr::GeometryShaderOutputType outputTyp… 197 …ertexExpanderShader (rr::GeometryShaderInputType inputType, rr::GeometryShaderOutputType outputTyp… in VertexExpanderShader() 268 …::genGeometrySource (rr::GeometryShaderInputType inputType, rr::GeometryShaderOutputType outputTyp… in genGeometrySource() 285 …t emitCountA, int endCountA, int emitCountB, int endCountB, rr::GeometryShaderOutputType outputTyp… 292 …t emitCountA, int endCountA, int emitCountB, int endCountB, rr::GeometryShaderOutputType outputTyp… 300 …t emitCountA, int endCountA, int emitCountB, int endCountB, rr::GeometryShaderOutputType outputTyp… in VertexEmitterShader() 369 …t emitCountA, int endCountA, int emitCountB, int endCountB, rr::GeometryShaderOutputType outputTyp… in genGeometrySource()
|