Searched refs:N_PERMANENT_BYTES (Results 1 – 1 of 1) sorted by relevance
63 #define N_PERMANENT_BYTES 10000 macro65 static HChar permanent[N_PERMANENT_BYTES] __attribute__((aligned(8)));68 static HChar* permanent_last = &permanent[N_PERMANENT_BYTES-1];77 vassert(permanent_last == &permanent[N_PERMANENT_BYTES-1]); in vexAllocSanityCheck()