Searched refs:SDL_KEYDOWN (Results 1 – 25 of 31) sorted by relevance
12
88 if ( event.type == SDL_KEYDOWN ) in RunModeTests()133 if ( event.type == SDL_KEYDOWN ) in RunModeTests()162 if ( event.type == SDL_KEYDOWN ) in RunModeTests()193 if ( event.type == SDL_KEYDOWN ) in RunModeTests()224 if ( event.type == SDL_KEYDOWN ) in RunModeTests()255 if ( event.type == SDL_KEYDOWN ) in RunModeTests()292 if ( event.type == SDL_KEYDOWN ) in RunModeTests()329 if ( event.type == SDL_KEYDOWN ) in RunModeTests()
120 case SDL_KEYDOWN: in FilterEvents()180 case SDL_KEYDOWN: in HandleKeyboard()
128 case SDL_KEYDOWN: in main()
196 case SDL_KEYDOWN: in main()
151 case SDL_KEYDOWN: in main()
169 case SDL_KEYDOWN: in main()
189 if(event.type & SDL_KEYDOWN) in main()
85 case SDL_KEYDOWN: in WatchJoystick()
206 case SDL_KEYDOWN: in main()
301 case SDL_KEYDOWN: in main()
241 if(e.type == SDL_KEYDOWN || e.type == SDL_QUIT in main()
284 case SDL_KEYDOWN: in FilterEvents()
507 case SDL_KEYDOWN: in main()
55 SDL_KEYDOWN, /**< Keys pressed */ enumerator90 SDL_KEYDOWNMASK = SDL_EVENTMASK(SDL_KEYDOWN),92 SDL_KEYEVENTMASK = SDL_EVENTMASK(SDL_KEYDOWN)|
51 case SDL_KEYDOWN: in main()
117 case SDL_KEYDOWN: in mainLoop()
176 case SDL_KEYDOWN: { in handleSDLEvent()