/external/chromium_org/third_party/angle/src/libGLESv2/ |
D | VertexArray.cpp | 56 const VertexAttribute& VertexArray::getVertexAttribute(size_t attributeIndex) const in getVertexAttribute() 58 ASSERT(attributeIndex < getMaxAttribs()); in getVertexAttribute() 59 return mVertexAttributes[attributeIndex]; in getVertexAttribute() 69 void VertexArray::enableAttribute(unsigned int attributeIndex, bool enabledState) in enableAttribute() argument 71 ASSERT(attributeIndex < getMaxAttribs()); in enableAttribute() 72 mVertexAttributes[attributeIndex].enabled = enabledState; in enableAttribute() 73 mVertexArray->enableAttribute(attributeIndex, enabledState); in enableAttribute() 76 void VertexArray::setAttributeState(unsigned int attributeIndex, gl::Buffer *boundBuffer, GLint siz… in setAttributeState() argument 79 ASSERT(attributeIndex < getMaxAttribs()); in setAttributeState() 80 mVertexAttributes[attributeIndex].buffer.set(boundBuffer); in setAttributeState() [all …]
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D | angletypes.cpp | 154 for (unsigned int attributeIndex = 0; attributeIndex < MAX_VERTEX_ATTRIBS; attributeIndex++) in GetInputLayout() local 156 int semanticIndex = programBinary->getSemanticIndex(attributeIndex); in GetInputLayout() 160 …inputLayout[semanticIndex] = VertexFormat(attributes[attributeIndex], currentValues[attributeIndex… in GetInputLayout()
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D | VertexArray.h | 40 const VertexAttribute& getVertexAttribute(size_t attributeIndex) const; 43 void enableAttribute(unsigned int attributeIndex, bool enabledState); 44 …void setAttributeState(unsigned int attributeIndex, gl::Buffer *boundBuffer, GLint size, GLenum ty…
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D | ProgramBinary.cpp | 89 for (size_t attributeIndex = 0; attributeIndex < shaderAttributes.size(); attributeIndex++) in GetDefaultInputLayoutFromShader() local 93 const sh::Attribute &shaderAttr = shaderAttributes[attributeIndex]; in GetDefaultInputLayoutFromShader() 144 for (size_t attributeIndex = 0; attributeIndex < gl::MAX_VERTEX_ATTRIBS; attributeIndex++) in VertexExecutable() local 146 mInputs[attributeIndex] = inputLayout[attributeIndex]; in VertexExecutable() 147 mSignature[attributeIndex] = signature[attributeIndex]; in VertexExecutable() 158 for (size_t attributeIndex = 0; attributeIndex < MAX_VERTEX_ATTRIBS; attributeIndex++) in matchesSignature() local 160 if (mSignature[attributeIndex] != signature[attributeIndex]) in matchesSignature() 336 int ProgramBinary::getSemanticIndex(int attributeIndex) in getSemanticIndex() argument 338 ASSERT(attributeIndex >= 0 && attributeIndex < MAX_VERTEX_ATTRIBS); in getSemanticIndex() 340 return mSemanticIndex[attributeIndex]; in getSemanticIndex() [all …]
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D | validationES.cpp | 1471 for (int attributeIndex = 0; attributeIndex < MAX_VERTEX_ATTRIBS; attributeIndex++) in ValidateDrawBase() local 1473 const VertexAttribute &attrib = vao->getVertexAttribute(attributeIndex); in ValidateDrawBase() 1474 bool attribActive = (programBinary->getSemanticIndex(attributeIndex) != -1); in ValidateDrawBase() 1571 for (int attributeIndex = 0; attributeIndex < MAX_VERTEX_ATTRIBS; attributeIndex++) in ValidateDrawInstancedANGLE() local 1573 const VertexAttribute &attrib = vao->getVertexAttribute(attributeIndex); in ValidateDrawInstancedANGLE() 1574 bool active = (programBinary->getSemanticIndex(attributeIndex) != -1); in ValidateDrawInstancedANGLE()
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D | ProgramBinary.h | 110 int getSemanticIndex(int attributeIndex);
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/external/ksoap2/ksoap2-base/src/main/java/org/ksoap2/serialization/ |
D | AttributeContainer.java | 46 Integer i = attributeIndex(name); in getAttribute() 60 Integer i = attributeIndex(name); in getAttributeAsString() 72 if (attributeIndex(name) != null) { in hasAttribute() 86 Integer i = attributeIndex(name); in getAttributeSafely() 103 Integer i = attributeIndex(name); in getAttributeSafelyAsString() 111 private Integer attributeIndex(String name) { in attributeIndex() method in AttributeContainer
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/external/chromium_org/third_party/angle/src/libGLESv2/renderer/d3d/ |
D | VertexDataManager.cpp | 94 for (int attributeIndex = 0; attributeIndex < gl::MAX_VERTEX_ATTRIBS; attributeIndex++) in prepareVertexData() local 96 translated[attributeIndex].active = (programBinary->getSemanticIndex(attributeIndex) != -1); in prepareVertexData() 98 if (translated[attributeIndex].active && attribs[attributeIndex].enabled) in prepareVertexData() 100 invalidateMatchingStaticData(attribs[attributeIndex], currentValues[attributeIndex]); in prepareVertexData()
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D | ShaderD3D.cpp | 441 for (size_t attributeIndex = 0; attributeIndex < mActiveAttributes.size(); attributeIndex++) in getSemanticIndex() local 443 const sh::ShaderVariable &attribute = mActiveAttributes[attributeIndex]; in getSemanticIndex()
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D | DynamicHLSL.cpp | 373 for (unsigned int attributeIndex = 0; attributeIndex < MAX_VERTEX_ATTRIBS; attributeIndex++) in generateVertexShaderForInputLayout() local 375 const sh::Attribute &shaderAttribute = shaderAttributes[attributeIndex]; in generateVertexShaderForInputLayout()
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/external/chromium_org/third_party/angle/src/libGLESv2/renderer/d3d/d3d11/ |
D | InputLayoutCache.cpp | 27 for (unsigned int attributeIndex = 0; attributeIndex < gl::MAX_VERTEX_ATTRIBS; attributeIndex++) in GetInputLayout() local 29 const TranslatedAttribute &translatedAttribute = translatedAttributes[attributeIndex]; in GetInputLayout() 31 if (translatedAttributes[attributeIndex].active) in GetInputLayout() 33 inputLayout[attributeIndex] = gl::VertexFormat(*translatedAttribute.attribute, in GetInputLayout()
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/external/chromium_org/third_party/skia/src/gpu/gl/builders/ |
D | GrGLVertexShaderBuilder.h | 28 const SkString* getEffectAttributeName(int attributeIndex) const;
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/external/skia/src/gpu/gl/ |
D | GrGLShaderBuilder.h | 461 bool addEffectAttribute(int attributeIndex, GrSLType type, const SkString& name); 462 const SkString* getEffectAttributeName(int attributeIndex) const;
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D | GrGLShaderBuilder.cpp | 910 bool GrGLFullShaderBuilder::addEffectAttribute(int attributeIndex, in addEffectAttribute() argument 917 fEffectAttributes.push_back().set(attributeIndex, name); in addEffectAttribute() 960 const SkString* GrGLFullShaderBuilder::getEffectAttributeName(int attributeIndex) const { in getEffectAttributeName() 963 if (attrib->fIndex == attributeIndex) { in getEffectAttributeName()
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